Phoenix Armor Implants: Difference between revisions

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|image=Yellow_Module.gif
|image=Yellow_Module.gif
|desc=''A Phoenix module. It is designed to improve the resistance to energy attacks.''
|desc=''A Phoenix module. It is designed to improve the resistance to energy attacks.''
| colspan="2" |effect=Permanent +4% Fire [[DR]]<br />Permanent +4% Laser [[DR]]<br />Permanent +4% Plasma [[DR]]
|effect=Permanent +2% Fire [[DR]]<br />Permanent +2% Laser [[DR]]<br />Permanent +2% Plasma [[DR]]
| colspan="2" |req=Level 30, surgery
|req=Level 30, surgery
| colspan="2" |weight=0
|weight=0
| colspan="2" |cost=todo
|cost=todo
}}
}}


Getting this implant will permanently give the character the following bonuses:
Getting this implant will permanently give the [[Character]] the following bonuses:
* 4% increased resistance to Fire damage
*2% increased resistance to Fire damage
* 4% increased resistance to Laser damage
*2% increased resistance to Laser damage
* 4% increased resistance to Plasma damage
*2% increased resistance to Plasma damage


==Surgery Requirements==
==Surgery Requirements==
[[Dr Fung]] in [[San Francisco]] is able to perform implant operations. In order to do that (for each operation), he needs:
[[Dr Fung]] in [[San Francisco]] is able to perform implant operations. In order to do that (for each operation), he needs:
* An [[Implants|implant]] module for a particular augmentation
* An [[Implants|implant]] module for a particular augmentation
* A suit of [[Combat Armor]]
* A suit of [[Combat Armor]]
* 100k bottle caps
* 100k bottle [[Caps]]


Only one modification can be implanted at per operation. A character is able to have all modifications installed. Implants are a permanent modification of the character and cannot be lost or transferred in any way.
Only one modification can be implanted per operation. A [[Character]] is able to have all modifications installed. [[Implants]] are a permanent modification of the [[Character]] and cannot be lost or transferred in any way,  nor can they be recovered after a [[Reroll]].


==Obtaining Implants==
==Obtaining Implants==
Can be found in special encounter dungeon and from GM auctions.
* GM auctions
 
* [[Dayglow]]
==See Also==
* Player sales/trades
* [[Dermal Impact Armor]]
* [[Nemean Armor]]
* [[Hypertrophy Accelerator]]
* [[Optics Enhancer]]
* [[Nociception Regulator]]
* [[Empathy Synthesizer]]
* [[Logic Co-Processor]]
* [[Reflex Booster]]
* [[Probability Calculator]]
* [[Dermal Impact Assault Enhancement]]
* [[Phoenix Assault Enhancement]]


{{NavboxImplants}}


[[Category:Implants]]
[[Category:Implants]]

Latest revision as of 15:17, 5 September 2022

Phoenix Armor Implant Module
A Phoenix module. It is designed to improve the resistance to energy attacks.
Effects Permanent +2% Fire DR
Permanent +2% Laser DR
Permanent +2% Plasma DR
Requirements Level 30, surgery
Weight 0 grams
Base price todo caps

Getting this implant will permanently give the Character the following bonuses:

  • 2% increased resistance to Fire damage
  • 2% increased resistance to Laser damage
  • 2% increased resistance to Plasma damage

Surgery Requirements

Dr Fung in San Francisco is able to perform implant operations. In order to do that (for each operation), he needs:

Only one modification can be implanted per operation. A Character is able to have all modifications installed. Implants are a permanent modification of the Character and cannot be lost or transferred in any way, nor can they be recovered after a Reroll.

Obtaining Implants

  • GM auctions
  • Dayglow
  • Player sales/trades
Other Implants (Implants temporarily disabled)
Basic Implants Dermal Impact Armor · Phoenix Armor Implants · Nemean Armor(1)
SPECIAL Basic Implants Hypertrophy Accelerator · Optics Enhancer · Nociception Regulator · Empathy Synthesizer · Logic Co-Processor · Reflex Booster · Probability Calculator
Advanced Implants Dermal Impact Assault Enhancement · Phoenix Assault Enhancement · Nemean Armor(2)