Turbo Plasma Rifle: Difference between revisions

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(Decreased critical hit roll bonus of Turbo Plasma Rifle from +10 to +5)
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==See Also==
==See Also==
* [[Laser Pistol]]
*[[Laser Pistol]]
* [[Magneto-Laser Pistol]]
*[[Magneto-Laser Pistol]]
* [[Small Energy Cell]]
*[[Small Energy Cell]]
* [[Micro Fusion Cell]]
*[[Micro Fusion Cell]]
* [[Plasma Pistol]]
*[[Plasma Pistol]]
* [[Plasma Rifle]]
*[[Plasma Rifle]]
* [[Laser Rifle]]
*[[Laser Rifle]]


[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Two-handed]]
[[Category:Two-handed]]
[[Category:Damage type Plasma]]
[[Category:Plasma damage]]
[[Category:Energy Weapons]]
[[Category:Energy Weapons]]

Revision as of 12:30, 12 May 2015

Turbo Plasma Rifle
A modified Winchester P94 plasma rifle. The plasma bolt chamber has been hotwired to accelerate the bolt formation process.
Damage 50 - 70
Single AP: 4, Range: 35
Aimed Attack Yes. Single AP +1(2) AP
n/a
n/a
Damage type Plasma
Weapon Perk None
Ammo Micro Fusion Cells
Ammo capacity 10
Strength required 6
Type Two-handed
Possible buffs for Weapons
Deterioration {{{deterioration}}}
Weight 6350 grams
Base price 10090 caps

A modified Winchester P94 plasma rifle. The plasma bolt chamber has been hotwired to accelerate the bolt formation process.

The turbo plasma rifle requires a Turbo Plasma Capacitor.

  • This may no longer be required as you can only find turbo plasma rifles and can no longer craft them.

Note: Turbo Plasma Rifle has +5 crit roll bonus.

See Also