XL70E3: Difference between revisions

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m (actual damage and obtaining mk2)
m (actual damage (final) and Obraining)
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|desc=This was an experimental weapon at the time of the war. Manufactured, primarily, from high-strength polymers, the weapon is almost indestructible. It's light, fast firing, accurate, and can be broken down without the use of any tools.
|desc=This was an experimental weapon at the time of the war. Manufactured, primarily, from high-strength polymers, the weapon is almost indestructible. It's light, fast firing, accurate, and can be broken down without the use of any tools.
|image=indweap
|image=indweap
|dmgmin=40
|dmgmin=38
|dmgmax=55
|dmgmax=48
|dmgtype=Normal
|dmgtype=Normal
|atk0=Single
|atk0=Single
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==Obtaining==
==Obtaining==
*[[Dayglow]]
*[[Dayglow]]


[[Category:Normal damage]]
[[Category:Normal damage]]
[[Category:Two-handed weapons]]
[[Category:Two-handed weapons]]

Revision as of 16:11, 9 February 2019

XL70E3
This was an experimental weapon at the time of the war. Manufactured, primarily, from high-strength polymers, the weapon is almost indestructible. It's light, fast firing, accurate, and can be broken down without the use of any tools.
Damage 38 - 48
Single AP: 5, Range: 50
Aimed Attack Yes. Single AP +1(2) AP
Burst AP: 6, Range: 35, Rounds: 15
n/a
Damage type Normal
Weapon Perk Accurate
Ammo 5mm JHP or 5mm AP
Ammo capacity 45
Strength required 5
Type Two-handed
Possible buffs for Weapons
Deterioration Yes
Weight 4082 grams
Base price 6095 caps

Basic Information

The highest tier automatic rifle of the small guns build. This is definitely the weapon that any small Guns burst specialist wants to use before -- and possibly after -- they get any blueprints to their Small Gunsmith. One of the best choices for burst Small Guns, it boasts a solid three bursts per magazine dealing premium damage with the 5mm AP round. You will be able to take on fellow players and tough NPCs wearing metal armor mk. 2 and, with a bit more difficulty, combat armor.

Advantages and Disadvantages

Obtaining