Template:ReligiousMissions: Difference between revisions
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{| class="wikitable" align="left" style="float:right; width:30%; border:3px; margin:16px; font-size:75%;" | {| class="wikitable" align="left" style="float:right; width:30%; border:3px; margin:16px; font-size:75%;" | ||
! colspan="3" style="font-size: | ! colspan="3" style="font-size: 130%" | Religious Mission #1:<br>Kill {{{an enemy}}} patrol. | ||
|- | |- | ||
! colspan="1" | [[File:{{{image1}}}.gif]] | ! colspan="1" | [[File:{{{image1}}}.gif]] | ||
| Line 9: | Line 9: | ||
|- | |- | ||
! Number of enemies | ! Number of enemies | ||
| colspan="2" | 9 - | | colspan="2" | 9 - 13 | ||
|- | |- | ||
! Armor | ! Armor | ||
| Line 20: | Line 20: | ||
| colspan="2" | [[Fire]]<br>[[Plasma]] | | colspan="2" | [[Fire]]<br>[[Plasma]] | ||
|- | |- | ||
! HP Range | ! [[HP]] Range | ||
| colspan="2" | 136 - 141 | | colspan="2" | 136 - 141 | ||
|- | |- | ||
! XP | ! [[XP]] per kill | ||
| colspan="2" | 300 | | colspan="2" | 300 | ||
|- | |- | ||
! Valuables | ! Valuables | ||
| colspan="2" | [[Laser Pistol]]<br>[[SEC]] ammo | | colspan="2" | [[Laser Pistol]]<br>[[SEC]] ammo | ||
|- | |||
! Spawn Location | |||
| colspan="2" | {{{spawn}}} | |||
|- | |||
! [[XP]] on completion | |||
| colspan="2" | 1600 | |||
|- | |||
! [[Caps]] on completion | |||
| colspan="2" | 850 | |||
|- | |- | ||
! Cooldown between missions | ! Cooldown between missions | ||
| Line 35: | Line 44: | ||
| colspan="3" | They don't run, but walk.<br> Even though they use ranged weapons, they don't shoot from range greater than 1 hex. | | colspan="3" | They don't run, but walk.<br> Even though they use ranged weapons, they don't shoot from range greater than 1 hex. | ||
|- | |- | ||
! colspan="3" style="font-size: | ! colspan="3" style="font-size: 130%" | Religious Mission #2:<br>Deliver Supplies. | ||
|- | |- | ||
! colspan="3" align=center | Deliver the following supplies to your Leader and earn [[Caps]] and [[XP]]. | ! colspan="3" align=center | Deliver the following supplies to your Leader and earn [[Caps]] and [[XP]]. | ||
Latest revision as of 20:35, 6 August 2018
| Religious Mission #1: Kill {{{an enemy}}} patrol. | |||
|---|---|---|---|
| [[File:{{{image1}}}.gif]] | [[File:{{{image2}}}.gif]] | [[File:{{{image3}}}.gif]] | |
| Ask your Leader for battle coordinates and fulfill your religious duty by wiping out an enemy patrol. | |||
| Number of enemies | 9 - 13 | ||
| Armor | Robes | ||
| Weapons | Laser Pistol | ||
| Resistances | Fire Plasma | ||
| HP Range | 136 - 141 | ||
| XP per kill | 300 | ||
| Valuables | Laser Pistol SEC ammo | ||
| Spawn Location | {{{spawn}}} | ||
| XP on completion | 1600 | ||
| Caps on completion | 850 | ||
| Cooldown between missions | None | ||
| Notes | They don't run, but walk. Even though they use ranged weapons, they don't shoot from range greater than 1 hex. | ||
| Religious Mission #2: Deliver Supplies. | |||
| Deliver the following supplies to your Leader and earn Caps and XP. | |||
x 1
|
For each Laser Pistol you deliver you get: 50 Caps 50 XP | ||
x 50
|
For each bundle of 50 rounds of SEC you deliver you get: 50 Caps 50 XP | ||
| Notes | Killing enemy patrols is the logical choice for obtaining those items. The Condition of the delivered pistols is irrelevant. | ||

