Grenade (Pulse): Difference between revisions
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*[[Grenade (Frag)]] | *[[Grenade (Frag)]] | ||
*[[Grenade (Fire)]] | *[[Grenade (Fire)]] | ||
*[[Grenade (Plasma)]] | |||
*[[Dynacord Stick]] | *[[Dynacord Stick]] | ||
*[[Throwing Knife]] | *[[Throwing Knife]] | ||
Revision as of 09:05, 13 November 2017
| Grenade (Pulse) | |
|---|---|
| File:Grenadeq | |
| An electromagnetic pulse grenade, generating an intense magnetic field on detonation. Doesn't affect biological creatures. Contact fuze. | |
| Damage | 150 - 300 |
| Throw | AP: 4 |
| Range | 15 hex (if Strength ≥ 5) |
| Radius of damage | ? hex |
| Damage type | EMP |
| Weapon Perk | None |
| Strength required | 4 |
| Type | Single-handed |
| Weight | 453 grams |
| Base price | 150 caps |
Obtaining
The pulse grenade sometimes spawns in the lockers of the Ares Rocket Silo.