Psycho: Difference between revisions
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|count=1 | |count=1 | ||
|reqs=[[Profession: Doctor]]: 2 <br>[[Blueprints]]<br> | |reqs=[[Profession: Doctor]]: 2 <br>[[Blueprints]]<br> | ||
|res=1 x [[File:Stimpak.gif|link=Super Stimpak]]<br>2 x [[File:Chemical Component.gif|link=Chemical Component]] | |res=1 x [[File:Stimpak.gif|link=Super Stimpak]]<br>2 x [[File:Chemical Component.gif|link=Chemical Component]]<br>1 x [[File:Biomedgel.gif|link=Bio Med Gel]]<br> | ||
|tools=[[Medical Terminal]] | |tools=[[Medical Terminal]] | ||
|xp=?? | |xp=?? | ||
}} | }} | ||
[[Category:Craftable Items]] | [[Category:Craftable Items]] | ||
Revision as of 12:29, 10 October 2013
| Psycho | |
|---|---|
| |
| An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier. | |
| Effects | Immediate: +15 to Damage Resistance, +1 to Strength, +1 to Endurance, -2 to Perception |
| -15 to Damage Resistance, -1 to Strength, -1 to Endurance, +2 to Perception after 10 hours | |
| Weight | 100 grams |
| Base Price | 700 Caps |
Note: This drug only increases one's resistance to Normal damage.
Obtaining
Psycho can be sold by doctors, and it can be crafted.
| Crafting Table | |
|---|---|
| File:Lastdrug x 1 | |
| Requirements | Profession: Doctor: 2 Blueprints |
| Blueprints | No |
| Resources | 1 x ![]() 2 x ![]() 1 x |
| Tools | Medical Terminal |
| XP | ?? info maybe outdated |


