Grenade (Pulse): Difference between revisions
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Prof. Torr (talk | contribs) m (Renamed Category:Damage type EMP to Category:EMP damage.) |
Prof. Torr (talk | contribs) m (Renamed Category:Single-handed to Category:Single-handed weapons.) |
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[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Single-handed]] | [[Category:Single-handed weapons]] | ||
[[Category:Throwing Weapons]] | [[Category:Throwing Weapons]] | ||
[[Category:EMP damage]] | [[Category:EMP damage]] | ||
Revision as of 21:58, 30 October 2015
| Grenade (Pulse) | ||
|---|---|---|
| ||
| An electromagnetic pulse grenade, generating an intense magnetic field on detonation. Doesn't affect biological creatures. Contact fuze. | ||
| Damage | 150 - 300 | |
| Single | AP: 4, Range: 15 | |
| Aimed Attack | Yes. Single AP +1(2) AP | |
| n/a | ||
| n/a | ||
| Damage type | EMP | |
| Weapon Perk | None | |
| Ammo | None | |
| Ammo capacity | 0 | |
| Strength required | 4 | |
| Type | Single-handed | |
| Possible buffs for Weapons | ||
| Deterioration | {{{deterioration}}} | |
| Weight | 453 grams | |
| Base price | 150 caps | |
Obtaining
The pulse grenade sometimes spawns in the lockers of the Ares Rocket Silo.
