Psycho: Difference between revisions
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(Updated experience) |
Prof. Torr (talk | contribs) m (Removed a redundant category.) |
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[[Category:Profession: Doctor 2]] | [[Category:Profession: Doctor 2]] | ||
[[Category:Drugs]] | [[Category:Drugs]] | ||
[[Category:Blueprints]] | [[Category:Blueprints]] | ||
Revision as of 18:47, 30 April 2015
| Psycho | |
|---|---|
| |
| An unique delivery system filled with strange and unknown chemicals of probably military origin. It is supposed to increase the combat potential of a soldier. | |
| Effects | Immediate: +15 to Damage Resistance, +1 to Strength, +1 to Endurance, -2 to Perception |
| -15 to Damage Resistance, -1 to Strength, -1 to Endurance, +2 to Perception after 10 hours | |
| Weight | 100 grams |
| Base Price | 700 Caps |
Note: This drug only increases one's resistance to Normal damage.
Obtaining
Psycho can be sold by doctors, and it can be crafted.
| Crafting Table | |
|---|---|
| File:Lastdrug x 1 | |
| Requirements | Profession: Doctor: 2 Blueprints |
| Blueprints | No |
| Resources | 1 x 2 x 1 x |
| Tools | Medical Terminal |
| XP | 450 info maybe outdated |


