Rock: Difference between revisions
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Prof. Torr (talk | contribs) m (Renamed Category:Damage type Normal to Category:Normal damage.) |
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== Obtaining == | == Obtaining == | ||
* Purchase some from [[Merchants]]. | *Purchase some from [[Merchants]]. | ||
* [[Children]] use these, they can either be stolen from, or kill them, killing them will give a character the [[child killer]] [[Perk]]. | *[[Children]] use these, they can either be stolen from, or kill them, killing them will give a character the [[child killer]] [[Perk]]. | ||
* [[Ghoul Scavengers]] use rocks. | *[[Ghoul Scavengers]] use rocks. | ||
* [[Cannibal]]s carry rocks, and even throw them right to you! | *[[Cannibal]]s carry rocks, and even throw them right to you! | ||
* Sometimes found lying in [[caves]]. | *Sometimes found lying in [[caves]]. | ||
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[[Category:Throwing Weapons]] | [[Category:Throwing Weapons]] | ||
[[Category:Unarmed-Class Weapons]] | [[Category:Unarmed-Class Weapons]] | ||
[[Category: | [[Category:Normal damage]] | ||
Revision as of 11:14, 12 May 2015
| Rock | ||
|---|---|---|
| It's a rock. The Granite-Inc. model is an upgraded version. | ||
| Damage | 2 - 5 | |
| Single | AP: 4, Range: 15 | |
| Aimed Attack | Yes. Single AP +1(2) AP | |
| Single | AP: 2, Range: 1 | |
| n/a | ||
| Damage type | Normal | |
| Weapon Perk | None | |
| Ammo | None | |
| Ammo capacity | 0 | |
| Strength required | 1 | |
| Type | Single-handed | |
| Possible buffs for Weapons | ||
| Deterioration | {{{deterioration}}} | |
| Weight | 453 grams | |
| Base price | 0 caps | |
It's a Rock.
Uses
The rock does not deal much damage to your opponent, so it is almost useless, except as a budget paperweight or tribal themed door-stop. It could be used to kill weak critters, but the player's Punch attack does more damage. However, it can be useful because of its 2 AP punch; when combined with Bonus HtH Attacks, it can be very effective, especially with Living Anatomy. It is generally a child's weapon; a real man uses hunks of uranium ore.
Obtaining
- Purchase some from Merchants.
- Children use these, they can either be stolen from, or kill them, killing them will give a character the child killer Perk.
- Ghoul Scavengers use rocks.
- Cannibals carry rocks, and even throw them right to you!
- Sometimes found lying in caves.