Adrenaline Rush: Difference between revisions

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|bonus=Incoming damage boosts [[DR]]/[[DT]]
|bonus=Incoming damage boosts [[DR]]/[[DT]]
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[[Adrenaline Rush]] increases one's [[Damage Threshold|damage threshold]]s and [[damage resistance]]s depending on what percentage of his/her total [[hit points]] the player has temporarily lost.
[[Adrenaline Rush]] increases one's [[Damage Threshold|damage threshold]]s and [[damage resistance]]s depending on what percentage of his/her total [[hit points]] the player has temporarily lost.
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The increase is not permanent and lasts only as long as the player's current [[hit points]] remain at a value equal to or lower than that which grants the bonus.
The increase is not permanent and lasts only as long as the player's current [[hit points]] remain at a value equal to or lower than that which grants the bonus.


Unlike [[Toughness]] and [[Even Tougher]], Adrenaline Rush increases player's resistance to all six [[damage|types of damage]].
Adrenaline Rush increases player's resistance to all six [[damage|types of damage]].
 


== [[HP]] loss - [[DT]]/[[DR]] bonus relation ==
== [[HP]] loss - [[DT]]/[[DR]] bonus relation ==
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* [[Toughness]]
* [[Toughness]]


{{NavboxPerks}}


[[Category:Perks]]
[[Category:Perks]]
[[Category:Level Perks]]
[[Category:Level Perks]]
[[Category:Level 3 Perks]]
[[Category:Level 3 Perks]]

Latest revision as of 01:53, 27 April 2020

Perk
Adrenaline Rush
Type Level Perk
Requirements Level 3
Strength ≥ 5
Ranks 1
Bonus Incoming damage boosts DR/DT


Adrenaline Rush increases one's damage thresholds and damage resistances depending on what percentage of his/her total hit points the player has temporarily lost.

The increase is not permanent and lasts only as long as the player's current hit points remain at a value equal to or lower than that which grants the bonus.

Adrenaline Rush increases player's resistance to all six types of damage.

HP loss - DT/DR bonus relation

Total HP loss Total DT bonus Total DR bonus
≥ 25% 1 5
≥ 50% 2 10
≥ 75% 3 15


Example: If your character has a total of 100 hit points and gets hit for 63 hps, your DTs will increase by 2, and your DRs will increase by 10.

See also

Other Perks
Required level 3 More Critical · Quick Pockets · Adrenaline Rush · Quick Recovery · Weapon Handling
Required level 6 In Your Face! · Even More Criticals · Silent Running · Toughness
Required level 9 Sharpshooter · Pyromaniac · Close Combat Master · Even Tougher · Stonewall · Medic · Heave Ho! · Bonus Ranged Damage
Required level 12 Lifegiver · Gain ST, PE, EN, CH, IN, AG, LK · Better Critical · Ghost · Action Boy
Required level 15 Lifegiver · Dodger · Livewire · Man of Steel · Field Medic · Iron Limbs · Action Boy · Silent Death · More Ranged Damage
Required level 18 Lifegiver · Dodger · Bonus Rate of Attack