Bruiser: Difference between revisions

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{{Trait|name=Bruiser|image=Bruiser.gif|Benefit=+4 to [[Strength]],  doubled base [[Unarmed|melee]] [[damage]]|Penalty=-2 to maximum [[action points]].
{{Trait|name=Bruiser|image=Bruiser.gif|Benefit=+4 to [[Strength]],  doubled base [[Unarmed|melee]] [[damage]]|Penalty=-2 to maximum [[Action Points]].
}}''A little slower, but a little bigger.  You may not hit as often, but they will feel it when you do!  Your total number of [[Action Points]] is lowered, but your [[Strength]] increases, and your base [[Unarmed|melee]] [[damage]] doubles.''  
}}''A little slower, but a little bigger.  You may not hit as often, but they will feel it when you do!  Your total number of [[Action Points]] is lowered, but your [[Strength]] increases, and your base [[Unarmed|melee]] [[damage]] doubles.''  




[[Category:Traits]]
[[Category:Traits]]

Revision as of 06:17, 11 May 2016

Trait
Bruiser
Benefit +4 to Strength, doubled base melee damage
Penalty -2 to maximum Action Points.

A little slower, but a little bigger. You may not hit as often, but they will feel it when you do! Your total number of Action Points is lowered, but your Strength increases, and your base melee damage doubles.