Build Advice: Perks: Difference between revisions

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* Level 9: [[Even Tougher]]
* Level 9: [[Even Tougher]]
* Level 12: [[Lifegiver]]
* Level 12: [[Lifegiver]]
* Level 15: [[Lifegiver+]] or [[Man of Steel]]
* Level 15: [[Lifegiver]] or [[Man of Steel]]
* Level 18: [[Bonus Rate of Fire]]
* Level 18: [[Bonus Rate of Fire]]
* Level 21: [[Action Boy]] or [[Bonus Ranged Damage]]
* Level 21: [[Action Boy]] or [[Bonus Ranged Damage]]
Line 40: Line 40:
==For Snipers==
==For Snipers==
* Level 3: [[More Critcal]]
* Level 3: [[More Critcal]]
* Level 6: [[Even More Critcal]]
* Level 6: [[Even More Critcals]]
* Level 9: [[Sharpshooter]]
* Level 9: [[Sharpshooter]]
* Level 12: [[Better Criticals]]
* Level 12: [[Better Criticals]]

Revision as of 03:51, 31 January 2017

Build Advice
Forget the builds you used in Fallout 2. The builds in this game are different.
Season {{{season}}}
Status wip
Completion 5%
Authors Henry
This Chapter Perks
More Chapters Build Advice: Title Page
Build Advice: SPECIAL
Build Advice: Traits
Build Advice: Perks
Build Advice: Skills
Build Advice: Strong Explorer
Build Advice: Universal Soldier
Build Advice: True Sniper
Build Advice: A Miner
Build Advice: Crit Boxer
Notes {{{notes}}}


Key Perks

Notice below that no matter which build type you choose, a few Perks are considered nearly mandatory for all characters. They include:

Avoid These Perks

For Tanky Characters

For treasure hunters and other PvE explorers, or even some PvP fighters:

For Snipers

For Other

None of this mentions some perks for builds that can be fun, like Sneakers or Pyromaniacs, or Turn-Based builds, or Throwers, Rocketeers, etc. This guide won't cover everything - there are many thing you can experiment with later.