Build Advice: Perks: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 33: | Line 33: | ||
* Level 9: [[Even Tougher]] | * Level 9: [[Even Tougher]] | ||
* Level 12: [[Lifegiver]] | * Level 12: [[Lifegiver]] | ||
* Level 15: [[Lifegiver | * Level 15: [[Lifegiver]] or [[Man of Steel]] | ||
* Level 18: [[Bonus Rate of Fire]] | * Level 18: [[Bonus Rate of Fire]] | ||
* Level 21: [[Action Boy]] or [[Bonus Ranged Damage]] | * Level 21: [[Action Boy]] or [[Bonus Ranged Damage]] | ||
Line 40: | Line 40: | ||
==For Snipers== | ==For Snipers== | ||
* Level 3: [[More Critcal]] | * Level 3: [[More Critcal]] | ||
* Level 6: [[Even More | * Level 6: [[Even More Critcals]] | ||
* Level 9: [[Sharpshooter]] | * Level 9: [[Sharpshooter]] | ||
* Level 12: [[Better Criticals]] | * Level 12: [[Better Criticals]] |
Revision as of 03:51, 31 January 2017
Build Advice | |
---|---|
Forget the builds you used in Fallout 2. The builds in this game are different. | |
Season | {{{season}}} |
Status | wip |
Completion | 5% |
Authors | Henry |
This Chapter | Perks |
More Chapters | Build Advice: Title Page Build Advice: SPECIAL Build Advice: Traits Build Advice: Perks Build Advice: Skills Build Advice: Strong Explorer Build Advice: Universal Soldier Build Advice: True Sniper Build Advice: A Miner Build Advice: Crit Boxer |
Notes | {{{notes}}} |
Key Perks
Notice below that no matter which build type you choose, a few Perks are considered nearly mandatory for all characters. They include:
- At least one Lifegiver because Hit Points are that important.
- Even Tougher for tanks. Even some snipers use this one.
- Bonus Rate of Fire or Bonus HtH Attacks so you shoot (or punch) faster.
Avoid These Perks
- All medical perks, unless you're trying a Role-Play character.
- Earlier Sequence is not a strong benefit in Real-Time compared to Adrenaline Rush.
- Weapon Handling. ST-related penalties to Hit Chance are offset with higher gun skill.
- Livewire unless you're trying some Armor Class plan, but remember AC only works when you're running.
- Gambler because Gambling is not working yet.
- Tree Trunk Thighs
- All of the GAIN perks.
- Ghost
- Iron Grip
For Tanky Characters
For treasure hunters and other PvE explorers, or even some PvP fighters:
- Level 3: Adrenaline Rush or Quick Recovery
- Level 6: Toughness or Quick Pockets
- Level 9: Even Tougher
- Level 12: Lifegiver
- Level 15: Lifegiver or Man of Steel
- Level 18: Bonus Rate of Fire
- Level 21: Action Boy or Bonus Ranged Damage
- Level 24: Stonewall or More Ranged Damage
For Snipers
- Level 3: More Critcal
- Level 6: Even More Critcals
- Level 9: Sharpshooter
- Level 12: Better Criticals
- Level 15: Right Between the Eyes
- Level 18: Bonus Rate of Fire
- Level 21: Action Boy or Lifegiver
- Level 24: Action Boy or Hit the Gaps
For Other
- Level 3: Adrenaline Rush
- Level 6:
- Level 9:
- Level 12: Lifegiver
- Level 15:
- Level 18: Bonus Rate of Fire
- Level 21:
- Level 24:
None of this mentions some perks for builds that can be fun, like Sneakers or Pyromaniacs, or Turn-Based builds, or Throwers, Rocketeers, etc. This guide won't cover everything - there are many thing you can experiment with later.