Cooldowns: Difference between revisions
Jump to navigation
Jump to search
(Created page with "thumb|right| List of all cooldowns shown in Pip-Boy's Status page. File:Cooldowns.png|thumb|right| Current cooldowns display as seen in-game on ...") |
|||
Line 8: | Line 8: | ||
*'''Exit game cooldown''' - 3 minutes timeout before character disappears after logging out from game. Note that your character will not disappear if you log out inside an unguarded mine. | *'''Exit game cooldown''' - 3 minutes timeout before character disappears after logging out from game. Note that your character will not disappear if you log out inside an unguarded mine. | ||
*'''Battle cooldown''' - prevents your character from running away outside a map while being hit in Real-Time Combat. | *'''Battle cooldown''' - prevents your character from running away outside a map while being hit in Real-Time Combat. | ||
*'''[[Crafting | *'''[[Crafting]] cooldown''' - has been removed. | ||
*'''[[Weakened]] cooldown''' - prevents healing with [[First Aid]] skill or healing crippled limbs with [[Doctor]] skill. | *'''[[Weakened]] cooldown''' - prevents healing with [[First Aid]] skill or healing crippled limbs with [[Doctor]] skill. | ||
Revision as of 17:48, 31 August 2013
Cooldowns are special timeouts that prevent a player's character from performing specific actions. Current cooldown timeouts can be seen in bottom-right part of the screen by default, or in the Pip-Boy's Status page.
Major cooldowns
- Gathering cooldown - has been removed.
- Replication cooldown - delays respawn after death for 60 seconds. If you died from a triggered explosive in your inventory, replication cooldown becomes 8 minutes.
- Exit game cooldown - 3 minutes timeout before character disappears after logging out from game. Note that your character will not disappear if you log out inside an unguarded mine.
- Battle cooldown - prevents your character from running away outside a map while being hit in Real-Time Combat.
- Crafting cooldown - has been removed.
- Weakened cooldown - prevents healing with First Aid skill or healing crippled limbs with Doctor skill.
Skills with cooldowns
- Steal - may be shortened with the Master Thief support perk.
- Lockpick
- Repair
- Doctor
- First Aid - may be shortened with the Medic perk.