|Modifies||Chance to heal crippled limbs.|
|Initial level||5% + (Perception + Intelligence)|
"The healing of major wounds and crippled limbs. Without this skill, it will take a much longer period of time to restore crippled limbs to use."
- Doctor is a requirement for Profession: Doctor.
- This skill is not affected by Luck.
- Ability to remove knockout effect (requires Medic perk).
Note: You can Doctor skill during a Turn-Based combat.
Note: Using This skill on others makes the healer unsneaked.
Note: Maximum doctor skill is 200. You can attempt to make it higher but it will go back to 200 and give you your points back.
The amount of time between each use of Doctor is governed by your skill.
Doctor/First Aid skill cooldowns:
<50% - always 180 seconds 50% - 180s 75% - 165s 100% - 150s 125% - 135s 150% - 120s 175% - 105s 200% - 90s.
|Combat Skills||Small Guns · Big Guns · Energy Weapons · Close Combat · Throwing|
|Important Skills||First Aid · Doctor · Lockpick · Repair · Science · Outdoorsman|
|Other Skills||Scavenging · Sneak · Steal · Traps · Speech · Gambling · Barter|