Dead Man Walking: Difference between revisions

From FOnline: Reloaded Wiki
Jump to navigation Jump to search
(Created page with "{{Perk |name=Dead Man Walking |image=Dead_Man_Walking.PNG‎ |reqs=Intelligence 5, Doctor 50 |ranks=1 }}''Like Rasputin, it takes a lot to Death|finally finish you o...")
 
No edit summary
Line 12: Line 12:
Despite its name, the [[perk]] does not enable you to actually walk despite being (un)dead; rather than that, it allows you to stay alive a little longer than you would have without it, increasing your negative [[Hit_Points|hit point]] capacity from 19 to 39.  
Despite its name, the [[perk]] does not enable you to actually walk despite being (un)dead; rather than that, it allows you to stay alive a little longer than you would have without it, increasing your negative [[Hit_Points|hit point]] capacity from 19 to 39.  


It can be obtained during a conversation with a certain [[Glowing creature|ghoul]] who lives at the [[Watershed]] in [[Necropolis]].
{| class="mw-collapsible mw-collapsed wikitable"
| '''Where to obtain (Spoiler)'''
|-
| It can be obtained during a conversation with a certain [[Glowing creature|ghoul]] who lives at the [[Watershed]] in [[Necropolis]].
|}


[[Category:Perks]]
[[Category:Perks]]
[[Category:Support Perks]]
[[Category:Support Perks]]

Revision as of 21:15, 26 October 2013

Perk
Dead Man Walking
Type {{{type}}}
Requirements Intelligence 5, Doctor 50
Ranks 1
Bonus {{{bonus}}}

Like Rasputin, it takes a lot to finally finish you off. Your hit points can drop to twice the normally allowed negative value before you finally die.


Dead Man Walking is a support perk.

Despite its name, the perk does not enable you to actually walk despite being (un)dead; rather than that, it allows you to stay alive a little longer than you would have without it, increasing your negative hit point capacity from 19 to 39.

Where to obtain (Spoiler)
It can be obtained during a conversation with a certain ghoul who lives at the Watershed in Necropolis.