Dead Man Walking: Difference between revisions

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| '''Where to obtain (Spoiler)'''  
| '''Where to obtain (Spoiler)'''  
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| It can be obtained during a conversation with a certain [[Glowing creature|ghoul]] who lives at the [[Watershed]] in [[Necropolis]].
| It can be obtained during a conversation with a [[Glowing creature|glowing ghoul]] who lives at north east of [[Watershed]] in [[Necropolis]].
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[[Category:Perks]]
[[Category:Perks]]
[[Category:Support Perks]]
[[Category:Support Perks]]

Revision as of 22:53, 26 October 2013

Perk
Dead Man Walking
Type {{{type}}}
Requirements Intelligence 5, Doctor 50
Ranks 1
Bonus {{{bonus}}}

Like Rasputin, it takes a lot to finally finish you off. Your hit points can drop to twice the normally allowed negative value before you finally die.


Dead Man Walking is a support perk.

Despite its name, the perk does not enable you to actually walk despite being (un)dead; rather than that, it allows you to stay alive a little longer than you would have without it, increasing your negative hit point capacity from 19 to 39.

Where to obtain (Spoiler)
It can be obtained during a conversation with a glowing ghoul who lives at north east of Watershed in Necropolis.