Dead Man Walking: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
|name=Dead Man Walking | |name=Dead Man Walking | ||
|image=Dead_Man_Walking.PNG | |image=Dead_Man_Walking.PNG | ||
|reqs=[[Intelligence]] 5, [[Doctor]] 50 | |reqs=[[Intelligence]] 5, [[Doctor]] 50% | ||
|ranks=1 | |ranks=1 | ||
}}''Like Rasputin, it takes a lot to [[Death|finally finish you off]]. Your [[hit points]] can drop to twice the normally allowed negative value before you finally [[Death|die]].'' | }}''Like Rasputin, it takes a lot to [[Death|finally finish you off]]. Your [[hit points]] can drop to twice the normally allowed negative value before you finally [[Death|die]].'' |
Revision as of 20:29, 4 December 2015
Perk Dead Man Walking | |
---|---|
Type | {{{type}}} |
Requirements | Intelligence 5, Doctor 50% |
Ranks | 1 |
Bonus | {{{bonus}}} |
Like Rasputin, it takes a lot to finally finish you off. Your hit points can drop to twice the normally allowed negative value before you finally die.
Dead Man Walking is a support perk.
Despite its name, the perk does not enable you to actually walk despite being (un)dead; rather than that, it allows you to stay alive a little longer than you would have without it, increasing your negative hit point capacity from 19 to 39.
Where to obtain (Spoiler) |
It can be obtained during a conversation with a glowing ghoul who lives at north east of Watershed in Necropolis. |