Dead Man Walking: Difference between revisions

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|name=Dead Man Walking
|name=Dead Man Walking
|image=Dead_Man_Walking.PNG‎
|image=Dead_Man_Walking.PNG‎
|reqs=[[Intelligence]] 5, [[Doctor]] 50
|reqs=[[Intelligence]] 5, [[Doctor]] 50%
|ranks=1
|ranks=1
}}''Like Rasputin, it takes a lot to [[Death|finally finish you off]]. Your [[hit points]] can drop to twice the normally allowed negative value before you finally [[Death|die]].''
}}''Like Rasputin, it takes a lot to [[Death|finally finish you off]]. Your [[hit points]] can drop to twice the normally allowed negative value before you finally [[Death|die]].''

Revision as of 20:29, 4 December 2015

Perk
Dead Man Walking
Type {{{type}}}
Requirements Intelligence 5, Doctor 50%
Ranks 1
Bonus {{{bonus}}}

Like Rasputin, it takes a lot to finally finish you off. Your hit points can drop to twice the normally allowed negative value before you finally die.


Dead Man Walking is a support perk.

Despite its name, the perk does not enable you to actually walk despite being (un)dead; rather than that, it allows you to stay alive a little longer than you would have without it, increasing your negative hit point capacity from 19 to 39.

Where to obtain (Spoiler)
It can be obtained during a conversation with a glowing ghoul who lives at north east of Watershed in Necropolis.