Fast Shot: Difference between revisions

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|image=Fast Shot.gif
|image=Fast Shot.gif
|Benefit=-1 to [[AP]] cost of single shots (one-handed [[weapons]]); -2 to [[AP]] cost of single shots (two-handed [[weapons]])
|Benefit=-1 to [[AP]] cost of single shots (one-handed [[weapons]]); -2 to [[AP]] cost of single shots (two-handed [[weapons]])
|Penalty=firing [[Aimed Attack]]s becomes impossible
|Penalty=Firing [[Aimed Attack]]s becomes impossible
}}
}}
''You don't have time to aim for a [[Aimed_Attack|targeted attack]], because you shoot faster than normal people.''
''You don't have time to aim for a [[Aimed_Attack|targeted attack]], because you shoot faster than normal people.''
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With Fast Shot, your attacks cost one [[AP]] fewer than they normally would when using one-handed [[weapons]], and two [[AP]]s fewer when using two-handed [[weapons]]. Moreover, you inflict an additional 5 points of [[damage]] on a per-attack basis whenever you hit your target. The trade-off is that you lose the ability to perform any sort of [[aimed attacks]].
With Fast Shot, your attacks cost one [[AP]] fewer than they normally would when using one-handed [[weapons]], and two [[AP]]s fewer when using two-handed [[weapons]]. Moreover, you inflict an additional 5 points of [[damage]] on a per-attack basis whenever you hit your target. The trade-off is that you lose the ability to perform any sort of [[aimed attacks]].


Fast Shot does not affect bursting in any way, and nor does it reduce the cost of shots fired from a [[Rocket Launcher]]. Its bonus applies to [[Throwing|thrown weapons]], but only such that could normally be used to perform an [[aimed attack]], e.g. [[Throwing_Knife|throwing knives]].  
Fast Shot does not affect bursting in any way, nor does it reduce the cost of shots fired from a [[Rocket Launcher]] or either of the weapons that fire [[40mm Grenade]]s. Its bonus does apply to [[Throwing|thrown weapons]], but only such that could normally be used to perform an [[aimed attack]], e.g. [[Throwing_Knife|throwing knives]].  


'''Note:''' Players using [[unarmed]] or [[melee]] weapons do not receive any bonus from Fast Shot; they only suffer from its drawback.
'''Note:''' Players using [[unarmed]] or [[melee]] weapons do not receive any bonus from Fast Shot; they only suffer from its drawback.


[[Category:Traits]]
[[Category:Traits]]

Revision as of 00:32, 12 March 2014

Trait
Fast Shot
Benefit -1 to AP cost of single shots (one-handed weapons); -2 to AP cost of single shots (two-handed weapons)
Penalty Firing Aimed Attacks becomes impossible

You don't have time to aim for a targeted attack, because you shoot faster than normal people.


With Fast Shot, your attacks cost one AP fewer than they normally would when using one-handed weapons, and two APs fewer when using two-handed weapons. Moreover, you inflict an additional 5 points of damage on a per-attack basis whenever you hit your target. The trade-off is that you lose the ability to perform any sort of aimed attacks.

Fast Shot does not affect bursting in any way, nor does it reduce the cost of shots fired from a Rocket Launcher or either of the weapons that fire 40mm Grenades. Its bonus does apply to thrown weapons, but only such that could normally be used to perform an aimed attack, e.g. throwing knives.

Note: Players using unarmed or melee weapons do not receive any bonus from Fast Shot; they only suffer from its drawback.