Guide Sandbox: Difference between revisions

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* Exit Hub, head northwest a few zones to Junktown mine, and build a tent next to it
* Exit Hub, head northwest a few zones to Junktown mine, and build a tent next to it
* Exit to map, head over to Necropolis, enter Watershed and report to Elmer 3300xp
* Exit to map, head over to Necropolis, enter Watershed and report to Elmer 3300xp
* Exit to map, head over to Necropolis, enter Watershed and report to Elmer 3300xp
* Go back to Hub, enter Hub's Market, go into bar and talk again with Mick about the band 1265xp
* Go back to Hub, enter Hub's Market, go into bar and talk again with Mick about the band 1265xp
* Enter The Heights in Hub and pay the initiation fee to join the gang -200 Caps
* Enter The Heights in Hub and pay the initiation fee to join the gang -200 Caps
* Recruit 4 Street Punks for them. Use gecko pelts and fiber to craft 3 more leather jackets
* Recruit 4 Street Punks for them. Use gecko pelts and fiber to craft 3 more leather jackets if necessary
** Find them in alleys in Old Town, Water Merchants, and Market, and find one under the Maltese Falcon
** Find them in alleys in Old Town, Water Merchants, and Market, and find one under the Maltese Falcon
** Talk to each one twice to get the right dialogue option
* Report back to gang leader 1100xp and get next task to bribe the police with 1200 Caps
* Report back to gang leader 1100xp and get next task to bribe the police with 1200 Caps
* Tell Johnny you have the money, and go to Sheriff Hayden and hand him the bribery money -1200 Caps
* Tell Johnny you have the money, and go to Sheriff Hayden and hand him the bribery money -1200 Caps
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* Tell Johnny you have all the weapons and ammo they need 825xp
* Tell Johnny you have all the weapons and ammo they need 825xp
* Run the heist 1430xp
* Run the heist 1430xp
* Go into the Hub Post Office and speak with the Hub Chef about getting a list of ingredients
* Go into the Hub Post Office and speak with the Hub Chef about [[You Call This Soup?]], Level 15
* Go back to car, put car key in Slot 2, and Spiked Knuckles in Slot 1
* Choose '''<span style="color:green">Action Boy</span>''' and distribute Skill Points: CC 170, LP 43
* Remove all armor and put everything in trunk of car, but take back out Caps and 1 Radio, tune to channel 0
* Enter Hub Water Merchants, talk with Mere to get job as a runner, delivering water barrels
* Complete water barrel runs (7260xp per run) until you reach Level 15
* Choose '''<span style="color:green">Action Boy</span>''' and distribute Skill Points: wip
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
|-
|-
! '''<span style="color:green">Level 15</span>''' || Skills || Karma || Perks || Quests || Notes
! '''<span style="color:green">Level 15</span>''' || Skills || Karma || Perks || Quests || Notes
|-
|-
| align="center" | 105,000 XP<br>??? Caps || CC 170, Sci 100, OD 100<br>Doc 100, Rep 50, FA 21<br>Traps 50, LP ?? || Hub Criminals -25<br>Far Go 12, WM 1054, JT 14<br>Hub 894, LA Citizens 100<br>Commies 250, Tanker Ppl 250<br>Necrop Ghouls 250 || AR, Tough, ET, IYF<br>LG, ABoy<br>Swift-L, SG 1 Pro<br>Way of Fruit || [[File:Yes_check.png]]Wasteland Band<br>Blood-Soaked Heroes || HP 182<br>00 Skill Points
| align="center" | 105,000 XP<br>??? Caps || CC 170, Sci 100, OD 100<br>Doc 100, Rep 50, FA 18<br>Traps 50, LP 43 || Hub Criminals -25<br>Far Go 12, WM 1054, JT 14<br>Hub 894, LA Citizens 100<br>Commies 250, Tanker Ppl 250<br>Necrop Ghouls 250 || AR, Tough, ET, IYF<br>LG, ABoy<br>Swift-L, SG 1 Pro<br>Way of Fruit || Blood-Soaked Heroes || HP 182
|}
|}
* Go back to car, put car key in Slot 2, and Spiked Knuckles in Slot 1
* Remove all armor and put everything in trunk of car, but take back out Caps and 1 Radio, tune to channel 0
* Enter Hub Water Merchants, talk with Mere to get job as a runner, delivering water barrels
* Complete water barrel runs (7260xp per run) until you reach Level 18
* Complete water barrel runs (7260xp per run) until you reach Level 18
* Choose '''<span style="color:green">Bonus Rate of Attack</span>''' and distribute Skill Points: CC 180
* Choose '''<span style="color:green">Bonus Rate of Attack</span>''' and distribute Skill Points: CC 180
Line 311: Line 310:
! '''<span style="color:green">Level 18</span>''' || Skills || Karma || Perks || Quests || Notes
! '''<span style="color:green">Level 18</span>''' || Skills || Karma || Perks || Quests || Notes
|-
|-
| align="center" | ?? XP<br>?? Caps || CC 180, Sci 100, OD 100<br>Doc 100, Rep 88, FA 21<br>Traps 50, LP 21 || Hub Criminals -25<br>Far Go 12, WM 1054, JT 14<br>Hub 894, LA Citizens 100<br>Commies 250, Tanker Ppl 250<br>Necrop Ghouls 250 || AR, Tough, ET, IYF<br>Swift-L, SG 1 Pro<br>Way of Fruit || Blood-Soaked Heroes || HP 197<br>CW 171
| align="center" | ?? XP<br>?? Caps || CC 180, Sci 100, OD 100<br>Doc 100, Rep 88, FA 21<br>Traps 50, LP 21 || Hub Criminals -25<br>Far Go 12, WM 1054, JT 14<br>Hub 894, LA Citizens 100<br>Commies 250, Tanker Ppl 250<br>Necrop Ghouls 250 || AR, Tough, ET, IYF<br>Swift-L, SG 1 Pro<br>Way of Fruit || [[File:Yes_check.png]]Wasteland Band<br>Blood-Soaked Heroes || HP 197<br>CW 171
|}
|}



Revision as of 16:45, 7 November 2020

A new comprehensive startup guide is being planned. This page could be used now as-is by a new player, but only down to "STOP". It's still being tested and changed.

The intention is to enhance a new player's startup experience, first by providing a structured route to start a lead-in character, get a car, keep leveling and getting tougher, establish a base, recruit some followers, explore tougher fights, power-level an additional character, re-roll, and solo some even tougher challenges.

This guide presents a route that begins with clear direction through easier tasks, and into some basic crafting and bartering all around the Hub area, and then takes you north and abroad. You return with more Support Perks and a car to run water around the map for pay and more XP. You buy and use Skill Books, and set up a network of private locations all over the map, and eventually sets up a private base which becomes your personal starting point for additional characters.

Then you prepare gear piles so additional characters can start more quickly. A leveling build will be used to send new characters straight to a base, grab a pile of gear and a vehicle all prepared in advance by the lead character, and proceed to power-level by hunting in the desert.

Use a leveling build to get additional characters to target levels, and use the Re-Roll feature to transfer those levels to specialized fighters. Then try fighting any enemies solo, like Gunrunners Mutant Hideout, and California Raiders. The new player will have a firm grasp of the game's basics.

Description, Advice, Config Stuff

  • Go to forum, find and get FallCraftPlus.zip, set that up, close/re-launch client
  • Set combat mode to Real-Time (trust me) by using ~combatmode rt command

A Build

7.1.10.3.8.10.1 Good Natured + Heavy Handed, Tags: Close Combat, Science, and Outdoorsman This is just your lead character, a combat-capable worker who will support your additional characters who are combat specialists.

Login, and then...

  • Skip Lander's Point, get JD's 2 quests (Startled Caravan Driver, all dialogue option 1 until done), get waterhole 50xp, and exit to map
Level 1 Skills Karma Perks Quests Notes
50 XP
0 Caps
CC 84, Sci 52, OD 56 Hub 0 (none yet) +Into the Great Wide Open
+Far Go Scout
CW 110, HP 82, PP 0/85
DR 00, PR 30, RR 20
  • Enter Hub Market entrance +150xp, run to Bookstore and get Swift Learner from Mrs Stapleton
  • Run up the street straight to poo guy, get shovel
  • Shovel 31 Poo (+806xp), Level 2, and get paid 155 caps
  • Distribute Skill Points: all to Science (94)
Level 2 Skills Karma Perks Quests Notes
1116 XP
155 Caps
CC 84, Sci 94, OD 56 Hub 0 Swift Learner Into the Great Wide Open
Far Go Scout
(none)
  • Talk with Dan in tent, swap shovel for Knife (+100xp), run across the street and gather fibers, max 180
    • This guide assumes you only get 80 fibers because other people harvest these fields too
  • Run up street and talk with Joe Kelly (137xp) +a few items, ask about Custos (82xp)
  • Move Boxes for 250 Caps, +7 Hub Karma, and 330xp, exit to map
  • Enter Hub's Old Town, get 3 quests: Jacob, Sad Wife, No Child Left Behind
  • Use workbench to craft "all" ropes (+396xp), drop all ropes, use "G" to pick up all you can, walk to Tannery
  • Sell all ropes to Claire (+1650xp) +some items, +some Caps, Level 3
  • Choose Adrenaline Rush and distribute Skill Points: Science 100 and OD 92
Level 3 Skills Karma Perks Quests Notes
3711 XP
1485 Caps
CC 84, Sci 100, OD 92 Hub 0 Swift Learner
Adrenaline Rush
+Find Joseph
+No Child Left Behind
+Gunrunner Delivery
Into the Great Wide Open
Far Go Scout
(none)
  • Get the rest of your ropes from the workbench, and sell them to Claire - might take 2 more trips
  • Scour Old Town for items and resources, but do not become overweight
    • Search 25 containers for items, and Scavenge 34 nodes for resources (check the pool table too!)
    • When you find Spiked Knuckles, arm them in Slot 1. When you find a Radio, enable reception on channel 0
    • Plan to keep: All spears, 1 Tool, all Scorpion tails, 1 Radio, 1 Spiked Knuckles, all hides and pelts, 1 Hatchet, 1 Crowbar
    • Plan to sell: all ammo and food items, Elvis paintings, excess tools, radios, and lockpicks
  • As your Carry Weight reaches its limit, stop and exit Old Town to Market area
  • In Hub Market, get Fruit from tree, Complete Far Go Scout 440xp +120 Caps, get Hello City quest
  • Maltese Falcon: talk to drunk 110xp, and bartender 1375xp, and get Band quest from Mick, Level 4
  • Distribute Skill Points: OD 100 and Repair 41
Level 4 Skills Karma Perks Quests Notes
6648 XP
4413 Caps
CC 84, Sci 100, OD 100
Repair 41
Hub 8 Swift Learner
Adrenaline Rush
Into the Great Wide Open
Far Go Scout
Find Joseph
Gunrunner Delivery
+Hello City
+Wasteland Band
No Child Left Behind
Far Go Scout
(none)
  • Exit Market south, re-enter Hub Old Town, talk to girl 770xp and +10 Hub Karma
  • Return to Market and scour the place for items and resources, sell some to Beth and keep some - same as above
  • Talk with Gun Store Beth for 110xp, and sell misc items
  • Talk with Mitch in General Store 137xp
  • Run out west to the clinic, and speak with Dr B for 82xp
  • Get the Doctor's quest, The Anguished Man (+1100xp)
  • Run north from the clinic and enter the Post Office, talk with Hubber +1100xp and +7 Hub Karma, Level 5
  • Distribute Skill Points: Repair 50 and 12 Leftover (will use soon)
Level 5 Skills Karma Perks Quests Notes
11377 XP
4488 Caps
CC 84, Sci 100, OD 100
Repair 50
Hub 78 Swift Learner
Adrenaline Rush
+Tent in the Wasteland
Hello City
Into the Great Wide Open
Find Joseph
Gunrunner Delivery
+Anguished Man
Available Skill Points 12
  • Exit Post Office, run south to The Heights, talk with Hubber in black leather down the street +1100xp and +7 Hub Karma
  • Exit Heights, go to Water Merchants, talk with Hubber in church +1100xp and +7 Hub Karma
  • Return to Old Town, talk with Hubber in building +1100xp and +7 Hub Karma
  • By now you might have enough stuff to make a Folded Tent. Find whatever you need and craft a tent 209xp
  • Return to Dr Burhnefletch, complete Anguished Man +1100xp and tons of Karma
  • Exit to map, Enter Hub main, feed Shren 55xp, get Way of the Fruit, talk to priest 550xp, get Old Traditions, Level 6
  • Choose Toughness but do not distribute any Skill Points: 33 leftover
Level 6 Skills Karma Perks Quests Notes
15033 XP
3213 Caps
CC 128, Sci 100, OD 100
Repair 50, Doc 16
Hub 60 +Toughness
Swift-L
A-Rush
Hello City
Great Wide Open
Find Joseph
Gunrunner Delivery
Wasteland Band
Tent in the Wasteland
Anguished Man
Ol' Yeller
HP 107
  • Run down street to house above fiber fields, talk with Sad Dog Owner, give RadAway +550xp
  • Put on your new leather helmet. Exit Hub, go to top right corner of Zone 30:40, enter an empty random encounter
  • Inside an empty random encounter, use your Folded Tent. You now have a safe place to keep stuff
  • Drop all items at new tent, except keep Caps, all Spears, 1 Knife, 1 Lighter, and 1 Radio
  • Go straight north 4 zones to Junktown. On your way there, notice small tent on map, avoid all encs
  • Get report from Lex, buy Small Guns 1 Profession from Boyce, do not read the Small Guns skill book yet!
  • Sell spears to Sassy Givens, run to boxing ring west of Skum Pitt, talk with Ronnie about the Band 275xp
  • Exit Junktown north, and head south 5 zones past Hub and enter Gunrunners 150xp
  • Go inside and tell Marshal you want practice punching people in the face (+10 CC)
  • Now read the Guns-n-Bullets Skill Book you received from Boyce +10 Small Guns Skill
  • Speak with Marshal some more to progress on Gunrunner Delivery quest
  • Distribute Skill Points to make Close Combat 128, and Doctor 16
  • Exit to map, pass over Warehouse and head south to New Adytum (+150xp)
  • Talk with Dyer to get report, and ask him to show you the Salvagers' location
  • Search ~19 places all around New Adytum for misc items (a few are underground)
  • Gather as many Fibers as you can from the plant stalks here. This guide assumes you get 60/60
  • Speak with Montag about his water pump, arm Tool in Slot 1 and try to fix the pump, maybe 990xp
  • Exit to map, go to Salvagers, talk with bald Regulator to "find Joseph" +550xp
  • Move boxes for Salvagers (+330xp) to get paid 250 Caps. Scav a few nodes there and exit to map
  • Go to Boneyard Library next +150xp and talk with Nicole to get Gunrunner report
  • At Library, go downstairs and talk with Therese to become Educated
  • Head west to Tobacco Farm and cut as many Fibers as you can. This guide assumes you get 200/200
  • Return to your tent and drop all the extra stuff you scavenged, but keep the Fibers
  • Go back to Hub Old Town: talk with Jacob about Gunrunners
  • Use the Workbench to craft all ropes (1441xp), and sell to Claire - make multiple trips if necessary 5500xp
    • This guide assumes you're able to craft 125 ropes
  • Distribute Skill Points: Close Combat 130, Doctor 36
Level 7 Skills Karma Perks Quests Notes
21281 XP
5213 Caps
CC 130, Sci 100, OD 100
Repair 50, SG 51
Doc 36
Hub 99, NCR 4, NCR Rangers 4
Water Merchants 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
Toughness
+Educated
Swift-L
SG 1 Pro
A-Rush
Way of Fruit
Hello City
Find Joseph
Gunrunner Delivery
Wasteland Band
Tent in the Wasteland
Old Traditions
Light in Darkness
HP 112
(none)
  • Then talk with Sad Wife 275xp, Level 7
  • Exit to Market, and pick some fruit from the tree there
  • Return to Mitch in Far Go Traders and complete Hello City 1320xp (Far Go 12, Hub 99)
  • Gather fruit from the other tree in front of the old truck
  • Return to Maltese Falcon, let Mick know Ronnie is on board, Level 8
  • Distribute Skill Points: CC 136, Doctor 50
Level 8 Skills Karma Perks Quests Notes
28733 XP
8,365 Caps
CC 136, OD 100
SG 51, Doc 50, Rep 50
Hub 219, NCR 4, NCR Rangers 4
Far Go 12, Hub Criminals -25
Water Merchants 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
Toughness
Swift-L
SG 1 Pro
A-Rush
Way of Fruit
+Blood-Soaked Heroes
Wasteland Band
Old Traditions
Tent in the Wasteland
GR Delivery
HP 117
ASP 00
  • Find a lighter, and talk with Hope on stage to start her quest (A Light in the Darkness)
  • Go to Police Station, speak with Sheriff Hayden, get the victim's name and occupation
  • Speak next with Detective Cwan, then with Detective Spade, then go to Hub's underground bar
  • Speak with Vasquez the bartender, return to Hayden to report the good news +1100xp, Hub Criminals -25
  • Talk with Hope to officially "close the case", and you throw your hat away. Put on your new leather armor!
  • Exit Hub, drop all extra items at your tent, and go visit the lonely Tent in the Wasteland location nearby Hub
  • Get quest from the wife in the tent, to clear the rats from their farm
  • Exit to map, return to Gunrunners, talk with Marshal about the deal with Jacob. Exit to map
  • Now go to the tent family's farm and kill all the rats so they can move back in 1056xp
  • Return to Hub Old Town and speak with Jacob to finalize his deal with Gunrunners +825xp (Hub 244)
  • Talk with Traveling Merchant in Hub's Market, get Gecko Skinning and pay for location of geckos 165xp
  • Return to farm family, tell wife the good news, get folded tent, talk with Cira, something bad happens 1100xp
  • Go to gecko hunting location, drink beer and hunt all geckos with Spiked Knuckles or best weapon 1965xp
  • Loot containers, return to your tent - drop extra items here, but bring that metal armor and all gecko pelts back to Hub
  • Enter Hub Old Town, sell Metal Armor to Jacob, and gather 6 eparts and 60 fibers
  • Sell pelts to Traveling Merchant, and talk with iguana vendor in Hub to get quest to Find Iguana Pete's Missing Son
  • Gather 15 Junk from a junk barrel in Hub
  • By now you likely found a High Quality Alloy. If not, find one. Scavenge as needed.
  • Go to Junktown mine and speak with the Supervisor inside to gather stuff for him
  • Gather 50 Wood and return to supervisor 550xp, Level 9
  • Choose Even Tougher and distribute Skill Points: CC 140 and Traps 38
Level 9 Skills Karma Perks Quests Notes
36197 XP
12,519 Caps
CC 140, Sci 100, OD 100
Doc 50, Rep 50, FA 20
Traps 38
NCR 7, NCR Rangers 4
Hub Criminals -25, Far Go 12
Water Merch 4, Regulators 4
LA Scavs 4, FoA 4, JT 14
Hub 256, LA Citizens 100
Toughness
Swift-L
SG 1 Pro
Doc 1 Pro
A-Rush
Way of Fruit
Even Tougher
Wasteland Band
Old Traditions
Blood-Soaked Heroes
HP 122
0 Skill Points
  • Speak with the mining Supervisor again to give him 15 Junk 550xp
  • Go to any random place outside the mine, and enter/re-enter to find 20 Flint, 60 Fibers, 30 Broc and 30 Xander
  • When you have all materials, return to mine supervisor and complete Wasteland Scavenger 5500xp + 3000 Caps
  • Do Junktown Brewery for 3850xp
  • Distribute Skill Points: Traps 50, CC 146, Doc 52
Level 10 Skills Karma Perks Quests Notes
48023 XP
13709 Caps
CC 146, Sci 100, OD 100
Doc 52, Rep 50, FA 20
Traps 50
Hub Criminals -25
Far Go 12, JT 14
Hub 256, LA Citizens 100
AR, Tough, ET
Swift-L, SG 1 Pro
Way of Fruit
+Medical Investigation
Wasteland Band
Old Traditions
Blood-Soaked Heroes
HP 127
46 Skill Points
  • Scavenge as needed to craft Combat Shotguns, and sell standard ones to Gun Store Beth, but keep best ones
  • CHECKPOINT
    • Before leaving the Hub area to travel abroad, make sure you're wearing your leather armor and helmet
    • Bring your tools: a Tool, a Hatchet, a Knife, a Radio armed in Slot 2, 1 full Water Bag
    • Also bring: Spiked Knuckles armed in Slot 1, a few beers, a Folded Tent and 3 Wood
    • You need 34 Nuka-Colas which you can buy from the working vending machine in the Maltese Falcon
      • These are expensive to buy, so scav and make a few more Combat Shotguns if needed
    • Bring 20 Meat Slices to exchange for meat jerky later in Modoc
    • You'll be buying a car soon for 15k Caps, so 17k will cover that and some other minor travel expenses
  • Once you have these things, head east to Necropolis, enter Motel, talk with Thrane 1100xp, Level 11
  • Distribute Skill Points: CC 150, Doc 69
Level 11 Skills Karma Perks Quests Notes
55882 XP
17k Caps
CC 150, Sci 100, OD 100
Doc 69, Rep 50, FA 20
Hub Criminals -25
Far Go 12, JT 14
Hub 256, LA Citizens 100
AR, Tough, ET
Swift-L, SG 1 Pro
Way of Fruit
Light Step
Wasteland Band
Old Traditions
Blood-Soaked Heroes
HP 132
46 Skill Points
  • Give 34 Nuka-Colas to Krieger 4400xp
  • Arm your new Super Sledge in Slot 1, and move Spiked Knuckles to Slot 2
  • Exit to map, go to Necropolis Watershed, run up street and enter storm drain, kill all rats +1061xp
  • Exit sewer and get message quest from Elmer. Read the data Tape ("USE" to upload to Pip-Boy
  • Speak with the glowing ghoul near the water pump in back corner of Elmer's building to get Dead Man Walking
  • Run to east room in Elmer's building, find hole in floor, go down into vault
  • Use elevator to go to Level 3, find working computer, run the right program, send data 1100xp
  • Exit the vault, exit town to map, go to highlighted location nearby, defeat your attacker 550xp
  • Exit to map, go north 12 zones and east 3 zones to Vault 15, enter vault, kill all rats inside 1342xp
    • HINT: Stand in the vault door to bottleneck the rats so only 1 can bite you at a time
  • Access working computer terminal (no need to use elevator) and run the program 1100xp, Level 12
  • Choose In Your Face! and distribute Skill Points: Doc 92
Level 12 Skills Karma Perks Quests Notes
66089 XP
18k Caps
CC 150, Sci 100, OD 100
Doc 92, Rep 50, FA 20
Traps 50
Hub Criminals -25
Far Go 12, JT 14
Hub 644, LA Citizens 100
Commies 250, Tanker Ppl 250
Necrop Ghouls 250
AR, Tough, ET, IYF
Swift-L, SG 1 Pro
Way of Fruit
Wasteland Band
Blood-Soaked Heroes
HP 137
  • Use Science Skill to harvest at least 3 Electronic Parts while you're there
  • Exit to map, head straight west to Shady Sands. Enter town (+150xp) and talk with Iguana Mikey
  • Get fetch-quest from Buster, and run to the Rawhide Saloon
  • Find Ronald behind Buster's tent, and give him your full Water Bag
  • Speak with Mira twice to: get Buster's smokes, help her pay back a debt
  • Talk also with Nora to deliver a letter for her, and talk with Lenny about Son of Bob
  • Go into town to the water pump building that has computers. Talk with Dorothy twice to deliver Nora's letter
  • Run to medical research building above hospital, and speak with Dr Henry twice to get an assignment
  • Get assignment to set up a deal between Dr Henry and Dr Jubilee at Hospital
  • Run across the street into Dusty's Cantina and deliver money to Dusty
  • Ask Dusty what's on the menu, and eat some bar food +1375xp
  • Go into the hospital and talk with Dr Jubilee about Dr Henry's business proposal
  • Report back to Dr Henry to close their medical arrangement, take no reward and get +770xp
  • Go back to the Rawhide and report to Nora (+220xp) and Mira (+825xp)
  • Sell some items to Mira as needed to avoid being overweight, and return to Buster (+880xp) and +300 Caps
  • Exit to map, go next-door to NCR Train Station, talk with Ranger Captain +2200xp and put on that new armor!
  • From NCR Train Station, travel northwest to Broken Hills in Zone 29:17, get Strong Back perk from Francis +23 Carry Weight
  • Exit to map, go straight north 11 zones to Vault City, go into clinic, get Medical Investigation quest from Doctor
  • During daylight hours (check Pip-Boy), get a Day Pass, and access the terminal in the small Information Center 2200xp
    • You may have to wait until morning if you're there in the middle of the night, so Scavenge or take a break
  • Go to Gecko, enter Scrapyard, talk with Skeeter twice: about Elmer (read the data tape), and about a part for your Vault 1100xp
  • Re-enter Gecko main, run into The Harp bar and buy 1 Roentgen Rum from Wooz
  • Exit town, enter Vault City's Train Station, buy 3 tickets, wait for/board train to Shady Sands (NCR)
    • You may have to wait a while for the train. If you have time, talk with 4 people there as part of this quest
  • When you arrive in NCR Train Station, hurry in talking with 4 people about the Medical Investigation, and board train to Boneyard
  • At Boneyard Train Station, hurry in talking with 4 people, and board train to San Francisco 150xp
  • At San Fran Train Station, talk with 4 people, and then exit to map, enter town via Tanker entrance 150xp
  • Run into bar and talk with Charlie about the Wasteland Band, and exit to map 275xp
  • Travel east past the mining site nearby, and move 7 zones north by 2 east to Gordon's Gas Station
  • Enter Gordon's place and get Ranger perk, then exit to map
  • From Gordon's Gas Station, head straight north 7 zones to Redding and enter town via Mine entrance 150xp
  • Find a Mysterious Stranger in a tent nearby and deliver the part, exit to map 1320xp, Level 13
  • Distribute Skill Points: Doctor 100, CC 158
Level 13 Skills Karma Perks Quests Notes
81k XP
18,861 Caps
CC 158, Sci 100, OD 100
Doc 100, Rep 50, FA 18
Traps 50, LP 21
Hub Criminals -25
Far Go 12, WM 1054, JT 14
Hub 894, LA Citizens 100
Commies 250, Tanker Ppl 250
Necrop Ghouls 250
AR, Tough, ET, IYF
Swift-L, SG 1 Pro
Way of Fruit
Wasteland Band
Blood-Soaked Heroes
HP 142
00 Skill Points
  • Go into the Last Gasp Saloon and speak with Josh about how to bury people properly 2200xp
  • Go next-door and talk with Dan McGrew, and get Pack Rat (CW 171)
  • Travel diagonally northwest 5 zones to Den, find a random place near to the town, and build your next tent
    • Notice that your tent is really a Safe House with a workbench. Add 3 Wood to the fire to upgrade it
  • Exit your Safe House and enter town via East Side, go into Mom's Diner, eat food 1375xp
  • Exit to map, move 3 zones diagonally northwest to find Klamath, enter Trapper Town
  • Run up to trappers near the burning barrel, and ask a child there about Light Step perk, exit back to map
  • From Den, head straight back toward Vault City. Find Modoc, have Grisham exchange 20 Meat for 10 Jerky
  • If you did not talk with 4 people at the Vault City Train Station, go there and do that next
  • Return to the clinic in Vault City, and complete the Medical Investigation 4125xp +900 Caps
  • Careful to follow their strict daytime-only rules, use your Day Pass to enter the gate in Vault City again
    • If it's a long way to daytime, go search bookshelves in Gecko and sell items between there and VCity
  • Find Councilwoman McClaire in the FLC bank and dialogue about the main quest 1320xp
  • While you're in Vault City, check a few vendors (including the bar) for 50 rounds of both .223 FMJ, and 10mm JHP ammo
  • From Vault City, travel southwest to New Reno in Zone 20:18, and enter 2nd Street and go into the Shark's Club
  • Inside the Shark's Club, use the stairs to go up 2 floors, talk with Bishop, then exit Reno to map
  • Re-enter Reno via the Gas Station, go into garage building, find T-Ray and buy a Buggy vehicle - click car to exit town
  • Drive west into desert to new map location, and park car nearby
  • Drink a beer if you have one, arm best HtH weapon to Slot 1, and go into quest location, defeat your enemies 1650xp
  • It's time to head home - return to Buggy, and drive back to Hub, park at your Hub tent
  • Enter Hub via main entrance, go to church and report to Fr O'Shaughnessy 3850xp, Level 14
  • Distribute Skill Points: CC 160, Lockpick 40
Level 14 Skills Karma Perks Quests Notes
94k XP
3k Caps
CC 160, Sci 100, OD 100
Doc 100, Rep 50, FA 18
Traps 50, LP 40
Hub Criminals -25
Far Go 12, WM 1054, JT 14
Hub 894, LA Citizens 100
Commies 250, Tanker Ppl 250
Necrop Ghouls 250
AR, Tough, ET, IYF
Swift-L, SG 1 Pro
Way of Fruit
Blood-Soaked Heroes HP 147
CW 171
  • Exit Hub, head northwest a few zones to Junktown mine, and build a tent next to it
  • Exit to map, head over to Necropolis, enter Watershed and report to Elmer 3300xp
  • Go back to Hub, enter Hub's Market, go into bar and talk again with Mick about the band 1265xp
  • Enter The Heights in Hub and pay the initiation fee to join the gang -200 Caps
  • Recruit 4 Street Punks for them. Use gecko pelts and fiber to craft 3 more leather jackets if necessary
    • Find them in alleys in Old Town, Water Merchants, and Market, and find one under the Maltese Falcon
    • Talk to each one twice to get the right dialogue option
  • Report back to gang leader 1100xp and get next task to bribe the police with 1200 Caps
  • Tell Johnny you have the money, and go to Sheriff Hayden and hand him the bribery money -1200 Caps
  • Report to Johnny 1100xp and get next task to provide the weapons and ammo for their heist
  • The last thing to get for the gang to run their heist might be the .223 FMJ ammo
    • Find some for sale by any of the area vendors: Jacob, Beth, Mitch, Taylor, GR, Salvagers
    • Alternately, watch out for anyone selling Advanced Gunpowder so you can craft your own .223 FMJ
  • Return to your tent or car, gather up all the gear for the gang to do their heist, and go to Hub Heights
  • Tell Johnny you have all the weapons and ammo they need 825xp
  • Run the heist 1430xp
  • Go into the Hub Post Office and speak with the Hub Chef about You Call This Soup?, Level 15
  • Choose Action Boy and distribute Skill Points: CC 170, LP 43
Level 15 Skills Karma Perks Quests Notes
105,000 XP
??? Caps
CC 170, Sci 100, OD 100
Doc 100, Rep 50, FA 18
Traps 50, LP 43
Hub Criminals -25
Far Go 12, WM 1054, JT 14
Hub 894, LA Citizens 100
Commies 250, Tanker Ppl 250
Necrop Ghouls 250
AR, Tough, ET, IYF
LG, ABoy
Swift-L, SG 1 Pro
Way of Fruit
Blood-Soaked Heroes HP 182
  • Go back to car, put car key in Slot 2, and Spiked Knuckles in Slot 1
  • Remove all armor and put everything in trunk of car, but take back out Caps and 1 Radio, tune to channel 0
  • Enter Hub Water Merchants, talk with Mere to get job as a runner, delivering water barrels
  • Complete water barrel runs (7260xp per run) until you reach Level 18
  • Choose Bonus Rate of Attack and distribute Skill Points: CC 180
Level 18 Skills Karma Perks Quests Notes
?? XP
?? Caps
CC 180, Sci 100, OD 100
Doc 100, Rep 88, FA 21
Traps 50, LP 21
Hub Criminals -25
Far Go 12, WM 1054, JT 14
Hub 894, LA Citizens 100
Commies 250, Tanker Ppl 250
Necrop Ghouls 250
AR, Tough, ET, IYF
Swift-L, SG 1 Pro
Way of Fruit
Wasteland Band
Blood-Soaked Heroes
HP 197
CW 171

-STOP-

  • You need to craft a sledgehammer next, so Scavenge around Hub enough to find 1 Wood and 1 Metal Part
  • Exit Hub and go to your Safe House at Junktown mine, drop all gear except Radio, craft 1 Sledgehammer, and hit the mine
  • Work the mine until you have 60 or more Iron and 60 or more Minerals, and return to your Safe House
    • You will be overweight - that's okay - you don't have far to go
    • You'll probably be short on Junk here, so go into Hub and gather Junk from the barrels
    • Need Wood? Grab a hatchet and go into randoms in Zone 29:36 just a few pixels away until you find the right trees
  • Put car key in Slot 2 and Radio in Slot 1, strip down and put all other items in Buggy trunk
  • Go into Hub's Water Merchants and talk with Mere - get the job to run water barrels - take all 3 at once
  • Use your Buggy to run the first water barrel to Marcus in Broken Hills 1320xp
  • Head to Gecko, park near the town but not in the town, enter main entrance, run into The Harp bar, talk with Keith 444xp
  • Back to car, go to Den, park next to town, enter Den via East Side, run into The Hole bar, deliver water barrel 1320xp
  • Back to car, go to San Francisco, park car next to town, use Folded Tent to make a safe House here
  • Run into town, deliver water barrel 1320xp
  • Go back to Hub, park Buggy at Hub tent, enter via Market, report to Mick 1650xp
  • Go to Water Merchants, get paid for running water barrels, and get 3 more barrels to run 3300xp
  • Deliver water barrel to Broken Hills 1320xp
  • Deliver water barrel to Frankie in The Hole bar in Den 1320xp
  • Deliver water barrel in San Fran 1320xp, and go across the street to the doctor, get Faster Healing support perk
  • Back to Hub, report to Mere 3300xp
  • Use some caps to buy Skill Books: 2 Electronics (Repair), and spend the rest on Guns-n-Bullets
  • Read all the Skill Books you have. 2 Repair books + Repair 88 should = Repair 100
  • On your next Water Barrel run, stop in Vault City to speak with Councilwoman McClaire 2750xp
  • After delivering water to Den, stop in Redding Mine area and talk again with Stranger in tent 1320xp
  • Also talk with Boyce in Junktown to pay for the 2nd level of Small Guns professional training

-STOP-

  • You are getting ready to go hunt random lockers, and find loot including Skill Books and Blueprints
    • Locker Hunting is smooth with Light Step (Traps 50), Doctor 100, and Lockpick 125 or more

-STOP-

  • Get quest to bring back scorpion eggs, craft some Antidote before going on the quest
  • Exit to map, go to scorpion cave, enter, kill all scorpions, get all eggs, return to doctor
  • Speak with Meloy to get location of Toxic Caves, but exit dialogue early - before tanker quest
  • Visit New Adytum again and fix Montag's water pump +990xp and +100 LA Citizens
  • Repair generators for Thomas at Power House in Junktown
  • Rail Line Gang
  • Klamath Tanker
  • Restore Hope to a Sad Farmer
  • Find William's Daughter
  • Who Will You Become?
  • California Raiders
  • Other than Blood-Soaked Heroes, you've completed most of the easier quests