Heavy Handed: Difference between revisions
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{{Trait|name=Heavy Handed|image=HeavyHanded2.gif|Benefit=[[HtH]] attacks | {{Trait|name=Heavy Handed|image=HeavyHanded2.gif|Benefit=[[HtH]] attacks knock down your opponent on successful roll against [[ST]]<br>+5 Final Damage|Penalty=-20 to Critical Power. | ||
}} | }} | ||
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good [[Critical_hit|critical]], but you always do more [[Unarmed | ''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good [[Critical_hit|critical]] (-20 critical power), but you always do more [[Unarmed]] [[damage]] (+5 final damage). Additionally, all your [[unarmed]] attacks knock down the opponent if a successful [[Strength]] roll is made.'' | ||
The [[Strength]] roll to determine whether the opponent is knocked down is: | The [[Strength]] roll to determine whether the opponent is knocked down is: |
Revision as of 00:20, 17 September 2017
Trait Heavy Handed | |
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Benefit | HtH attacks knock down your opponent on successful roll against ST +5 Final Damage |
Penalty | -20 to Critical Power. |
You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical (-20 critical power), but you always do more Unarmed damage (+5 final damage). Additionally, all your unarmed attacks knock down the opponent if a successful Strength roll is made.
The Strength roll to determine whether the opponent is knocked down is:
Weapon in hand | Penalty to Strength |
---|---|
None (Default) | 5 |
Brass Knuckles | 4 |
Spiked knuckles | 3 |
Power Fist | 1 |
Mega Power Fist | 0 |