Heavy Handed: Difference between revisions

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{{Trait|name=Heavy Handed|image=HeavyHanded2.gif|Benefit=[[HtH]] attacks always knock down your opponent|Penalty=-30 to [[critical hit]] tables.
{{Trait|name=Heavy Handed|image=HeavyHanded2.gif|Benefit=[[HtH]] attacks always knock down your opponent, and +2 Unarmed Damage|Penalty=-20 to [[critical hit]] tables.
}}
}}
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good [[Critical_hit|critical]], but you always do more [[Unarmed|melee]] [[damage]]. Additionally, all your [[unarmed]] attacks knock down the opponent if a successful [[Strength]] roll is made.''
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good [[Critical_hit|critical]], but you always do more [[Unarmed|melee]] [[damage]]. Additionally, all your [[unarmed]] attacks knock down the opponent if a successful [[Strength]] roll is made.''

Revision as of 02:39, 5 January 2016

Trait
Heavy Handed
Benefit HtH attacks always knock down your opponent, and +2 Unarmed Damage
Penalty -20 to critical hit tables.

You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage. Additionally, all your unarmed attacks knock down the opponent if a successful Strength roll is made.

The Strength roll to determine whether the opponent is knocked down is:

Weapon in hand Penalty to Strength
None (Default) 5
Brass Knuckles 4
Spiked knuckles 3
Power Fist 1
Mega Power Fist 0