Implant: Phoenix Armor Implants: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 18: | Line 18: | ||
==Obtaining Implants== | ==Obtaining Implants== | ||
To acquire implant modules you must fight high level dungeon bosses. (more info about dungeons coming soon!) | To acquire implant modules you must fight high level dungeon bosses. (more info about dungeons coming soon!) | ||
==See Also== | |||
* [[Dermal Impact Armor]] | |||
* [[Phoenix Armor Implants]] | |||
* [[Nemean Armor]] | |||
* [[Hypertrophy Accelerator]] | |||
* [[Optics Enhancer]] | |||
* [[Nociception Regulator]] | |||
* [[Empathy Synthesizer]] | |||
* [[Logic Co-Processor]] | |||
* [[Reflex Booster]] | |||
* [[Probability Calculator]] | |||
* [[Dermal Impact Assault Enhancement]] | |||
* [[Phoenix Assault Enhancement]] | |||
[[Category:Implants]] | [[Category:Implants]] |
Revision as of 02:58, 27 November 2013
A Phoenix module. It is designed to improve the resistance to energy attacks.
Weight: 0 grams
Getting this implant will give the character a 4% increased resistance to Fire, Laser, and Plasma damage.
Surgery Requirements
Dr Fung in San Francisco is able to perform implant operations. In order to do that (for each operation), he needs:
- An impant module for a particular augmentation
- A suit of Combat Armor
- 100k bottle caps
Only one modification can be implanted at per operation. A character is able to have all modifications installed. Implants are a permanent modification of the character and cannot be lost or transferred in any way.
Obtaining Implants
To acquire implant modules you must fight high level dungeon bosses. (more info about dungeons coming soon!)