Kilgore's Mapper Guide: Difference between revisions

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| name = Kilgore's Mapper Guide
| name = Kilgore's Mapper Guide
| image = AWikiEditor.gif
| image = AWikiEditor.gif
| description = The new one, gradually being translated from the old one.
| description = A guide to using the mapper, a developer tool used to make encounter maps that can be added to the game, if they are good enough. Assembled by Reloaded's lead developer himself on the game's main forum, and copied here with minor edits.
| season = 2
| status = Being translated...
| status = Being translated...
| complete = 60%
| complete = 60%
| authors = [[User:Kilgore|Kilgore]]
| authors = [[User:Kilgore|Kilgore]]
| chapter = Title Page
| chapter = Title Page
| chapters = [[Kilgore's Mapper Guide: README|README]]<br>[[Kilgore's Mapper Guide: Basic Commands|Basic Commands]]<br>[[Kilgore's Mapper Guide: Interface|Interface]]
| chapters = [[Kilgore's Mapper Guide|Title Page]]<br>[[Kilgore's Mapper Guide: README|README]]<br>[[Kilgore's Mapper Guide: Basic Commands|Basic Commands]]<br>[[Kilgore's Mapper Guide: Interface|Interface]]<br>[[Kilgore's Mapper Guide: FOMAP File Structure|FOMAP File Structure]]<br>[[Kilgore's Mapper Guide: Common Mistakes|Common Mistakes]]
| notes = Need to add images
}}
}}
==Overview==
Having a mapper tool and knowing how to use it via good instruction, is how potentially all players can get directly involved with game development in Reloaded. Making maps tends to be slow, but anyone who spends enough time becoming more familiar with the mapper tool will be able to create worthy content that ''can'' be implemented into the game. To that end, this guide will help a lot.
==DISCLAIMER==
Even using this guide, do not expect to make a map for the first time and get it immediately added to the game. It takes time to learn the best methods and to make top-quality maps that are good enough to get added, and developers are rightfully picky. The following guide was originally posted on the game's main forum, [https://forum.fonline-reloaded.net/index.php?topic=10031.0 here].


==Introduction==
==Introduction==
This thread will contain my guide for FOnline mapper. I will gradually translate and update my old guide which can be found [http://forum.newfmc.pl/index.php?topic=47.0 here].
This guide will help you use the FOnline mapper. I will gradually translate and update my old guide which can be found [http://forum.newfmc.pl/index.php?topic=47.0 here].


This new mapper package is quite different from the old version because it contains more than 1000 various maps, including:
This new mapper package is quite different from the old version because it contains more than 1000 various maps, including:
Line 18: Line 26:
* TLA maps
* TLA maps
* '''Bonus!''' Some maps from unfinished Wasteland 2155 project
* '''Bonus!''' Some maps from unfinished Wasteland 2155 project
* In addition, it contains several ''template maps'' which are very handy in fast mapping
* Of course, the everlasting great "'''e_desert1'''" map.
Questions about making maps and mapper should be posted [http://forum.fonline-reloaded.net/index.php?topic=10032.0 here].


In addition, it contains several ''template maps'' which are very handy in fast mapping, and of course the everlasting great "'''e_desert1'''" map.
'''NOTE''': This version of the mapper is compatible with our post-wipe Reloaded.
* Questions about making maps and mapper should be posted [http://forum.fonline-reloaded.net/index.php?topic=10032.0 here].
* Note: this version of mapper is compatible with our post-wipe Reloaded.


==Download Links==
==Download Links==
Line 35: Line 45:
<br>3. Copy '''fallout.dat''' from your FOnline client to mapper's '''/data''' directory. You can find '''fallout.dat''' in the full client. If you don't have it, see README in next chapter - master.dat/critter.dat will do.
<br>3. Copy '''fallout.dat''' from your FOnline client to mapper's '''/data''' directory. You can find '''fallout.dat''' in the full client. If you don't have it, see README in next chapter - master.dat/critter.dat will do.
<br>4. Run '''Mapper.exe'''
<br>4. Run '''Mapper.exe'''
==Next Chapters==
* [[Kilgore's Mapper Guide: README|README]]
* [[Kilgore's Mapper Guide: Basic Commands|Basic Commands]]
* [[Kilgore's Mapper Guide: Interface|Interface]]
* [[Kilgore's Mapper Guide: FOMAP File Structure|FOMAP File Structure]]
* [[Kilgore's Mapper Guide: Common Mistakes|Common Mistakes]]


[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 06:49, 22 August 2017

Kilgore's Mapper Guide
A guide to using the mapper, a developer tool used to make encounter maps that can be added to the game, if they are good enough. Assembled by Reloaded's lead developer himself on the game's main forum, and copied here with minor edits.
Season 2
Status Being translated...
Completion 60%
Authors Kilgore
This Chapter Title Page
More Chapters Title Page
README
Basic Commands
Interface
FOMAP File Structure
Common Mistakes
Notes Need to add images


Overview

Having a mapper tool and knowing how to use it via good instruction, is how potentially all players can get directly involved with game development in Reloaded. Making maps tends to be slow, but anyone who spends enough time becoming more familiar with the mapper tool will be able to create worthy content that can be implemented into the game. To that end, this guide will help a lot.

DISCLAIMER

Even using this guide, do not expect to make a map for the first time and get it immediately added to the game. It takes time to learn the best methods and to make top-quality maps that are good enough to get added, and developers are rightfully picky. The following guide was originally posted on the game's main forum, here.

Introduction

This guide will help you use the FOnline mapper. I will gradually translate and update my old guide which can be found here.

This new mapper package is quite different from the old version because it contains more than 1000 various maps, including:

  • Fallout 1 & 2 maps converted to FOnline format
  • 2238 source maps
  • TLA maps
  • Bonus! Some maps from unfinished Wasteland 2155 project
  • In addition, it contains several template maps which are very handy in fast mapping
  • Of course, the everlasting great "e_desert1" map.

Questions about making maps and mapper should be posted here.

NOTE: This version of the mapper is compatible with our post-wipe Reloaded.

Download Links

Tools

Installation

1. Download package
2. Unzip package
3. Copy fallout.dat from your FOnline client to mapper's /data directory. You can find fallout.dat in the full client. If you don't have it, see README in next chapter - master.dat/critter.dat will do.
4. Run Mapper.exe

Next Chapters