M72 Gauss Rifle: Difference between revisions
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==Obtaining== | ==Obtaining== | ||
*From magic lockers in [http://www.fonline-reloaded.net/wiki/index.php?title=New_Reno Reno] and [http://www.fonline-reloaded.net/wiki/index.php?title=Warehouse Warehouse] with a 2% chance to spawn. | *From magic lockers in [http://www.fonline-reloaded.net/wiki/index.php?title=New_Reno Reno] and [http://www.fonline-reloaded.net/wiki/index.php?title=Warehouse Warehouse] with a 2% chance to spawn. | ||
* | *From [http://www.fonline-reloaded.net/wiki/index.php?title=Special_Encounter The Military Bunker] special encounter | ||
Revision as of 01:08, 26 December 2015
M72 Gauss Rifle | ||
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The M72 rifle is of German design. It uses an electromagnetic field to propel rounds at tremendous speed... and pierce almost any obstacle. Its range, accuracy and stopping power is almost unparalleled. | ||
Damage | 30 - 45 | |
Single | AP: 5, Range: 53 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Normal | |
Weapon Perk | None | |
Ammo | 2mm EC | |
Ammo capacity | 20 | |
Strength required | 6 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 4082 grams | |
Base price | 48000 caps |
Advantages
- Long Range is a weapon perk which changes the chance to hit formula from the standard (Perception-2)x8% to (Perception-2)x16%.
Obtaining
- From magic lockers in Reno and Warehouse with a 2% chance to spawn.
- From The Military Bunker special encounter