Slags: Difference between revisions

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(Created page with "Slags are special version of NPCs that are protecting some dungeons. They can not be looted. Slags are seen in Warehouse, Vault 15 and Dayglow")
 
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Slags are special version of [[NPC]]s that are protecting some dungeons. They can not be looted.
Slags are especially tough [[NPC]]s, found protecting some special places:


Slags are seen in [[Warehouse]], [[Vault 15]] and [[Dayglow]]
* Slags guard the footlocker at [[Warehouse]], which will not open as long as any of them are standing.
* Slags inhabit [[Vault 15]]'s lower 2 levels, and guard the lockers there.
* Slags guard the footlocker at [[Dayglow]], which will not open until all Slags there are defeated.
 
They usually cannot be looted, and typically have high damage resistances regardless of what armor they wear. Try your [[Heavy Handed]] approach, for example, on a Slag, and you'll usually find it fails. Try fire if they wear metal armor, and don't be surprised if it seems to have little affect.

Revision as of 05:06, 25 November 2019

Slags are especially tough NPCs, found protecting some special places:

  • Slags guard the footlocker at Warehouse, which will not open as long as any of them are standing.
  • Slags inhabit Vault 15's lower 2 levels, and guard the lockers there.
  • Slags guard the footlocker at Dayglow, which will not open until all Slags there are defeated.

They usually cannot be looted, and typically have high damage resistances regardless of what armor they wear. Try your Heavy Handed approach, for example, on a Slag, and you'll usually find it fails. Try fire if they wear metal armor, and don't be surprised if it seems to have little affect.