Super Stimpak: Difference between revisions
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(Created page with "{{Drug |name=Super Stimpak |desc=An advanced healing chem. Very powerful. Superstims will cause a small amount of damage after a period of time due to powerful nature of the c...") |
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|desc=An advanced healing chem. Very powerful. Superstims will cause a small amount of damage after a period of time due to powerful nature of the chemicals used. | |desc=An advanced healing chem. Very powerful. Superstims will cause a small amount of damage after a period of time due to powerful nature of the chemicals used. | ||
|image=stimpak | |image=stimpak | ||
|instant=+ | |instant=+80 to [[Current Hit Points]] | ||
|effects=-3 to [[Current Hit Points]] after 10 minutes<br>-6 to [[Current Hit Points]] after 20 minutes | |effects=-3 to [[Current Hit Points]] after 10 minutes<br>-6 to [[Current Hit Points]] after 20 minutes | ||
|addiction=n/a | |addiction=n/a |
Revision as of 08:34, 9 August 2013
Super Stimpak | |
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An advanced healing chem. Very powerful. Superstims will cause a small amount of damage after a period of time due to powerful nature of the chemicals used. | |
Effects | Immediate: +80 to Current Hit Points |
-3 to Current Hit Points after 10 minutes -6 to Current Hit Points after 20 minutes | |
Weight | 453 grams |
Base Price | 310 Caps |
Crafting Table | |
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File:Stimpak x 1 | |
Requirements | Profession: Doctor: 2 |
Blueprints | No |
Resources | 1 x and 2 x File:Jar.gif and 1 x File:Chem2 2.gif |
Tools | File:Med mach.gif |
XP | 26 info maybe outdated |
Blueprint
There is a blueprint in-game for this item. However it is not needed to be able to craft Super Stimpaks. You can do that once you've gotten Profession: Doctor [2].
After being used, there is a chance to recover an Empty Hypodermic.