Super Stimpak: Difference between revisions
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|reqs=[[Profession: Doctor]]: 2 <br> [[Blueprints]] | |reqs=[[Profession: Doctor]]: 2 <br> [[Blueprints]] | ||
|res=1 x [[File:Stimx.gif|link=Stimpak]] and<br>2 x [[File:Biomedgel.gif|link=Bio Med Gel]] and<br>1 x [[File:Chemical Component.gif|link=Chemical Component]]<br> | |res=1 x [[File:Stimx.gif|link=Stimpak]] and<br>2 x [[File:Biomedgel.gif|link=Bio Med Gel]] and<br>1 x [[File:Chemical Component.gif|link=Chemical Component]]<br> | ||
|tools=[[ | |tools=[[Medical Terminal]] | ||
|xp=26 | |xp=26 | ||
}} | }} |
Revision as of 21:38, 15 September 2013
Super Stimpak | |
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An advanced healing chem. Very powerful. Superstims will cause a small amount of damage after a period of time due to powerful nature of the chemicals used. | |
Effects | Immediate: +80 to Current Hit Points |
n/a | |
Weight | 453 grams |
Base Price | 310 Caps |
Crafting Table | |
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File:Stimpak x 1 | |
Requirements | Profession: Doctor: 2 Blueprints |
Blueprints | No |
Resources | 1 x and 2 x and 1 x |
Tools | Medical Terminal |
XP | 26 info maybe outdated |
Blueprint
There is a blueprint in-game for this item. However it is not needed to be able to craft Super Stimpaks. You can do that once you've gotten Profession: Doctor [2].
After being used, there is a chance to recover an Empty Hypodermic.