Types of Traps: Difference between revisions
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==Bear Traps== | ==Bear Traps== | ||
* 20-60 dmg with high chance of crippling legs. | * 20-60 dmg with high chance of crippling legs. | ||
Can be very dangerous if you don't see them as it is easy to walk over several at a time. They appear as you approach them, based on your [[Perception]]. | * Can be very dangerous if you don't see them as it is easy to walk over several at a time. They appear as you approach them, based on your [[Perception]]. | ||
== | ==[[Frag Mine|Land Mines]]== | ||
[[Frag Mine]] | |||
* Much higher damage | * Much higher damage | ||
Can be found in footlockers ready to use, and placed on the ground to do damage to unsuspecting passersby. | * Can be found in footlockers ready to use, and placed on the ground to do damage to unsuspecting passersby. | ||
* '''NOTE''': These are no longer found around lockers in random encounters. | |||
[[Category:Game mechanics]] |
Revision as of 22:42, 1 November 2016
Bear Traps
- 20-60 dmg with high chance of crippling legs.
- Can be very dangerous if you don't see them as it is easy to walk over several at a time. They appear as you approach them, based on your Perception.
Land Mines
- Much higher damage
- Can be found in footlockers ready to use, and placed on the ground to do damage to unsuspecting passersby.
- NOTE: These are no longer found around lockers in random encounters.