Weapons: Difference between revisions
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Prof. Torr (talk | contribs) (Copy-pasted text from http://www.fonline-reloaded.net/wiki/index.php?title=Category:Weapons&oldid=5024.) |
Prof. Torr (talk | contribs) (Fixed a few minor issues.) |
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Weapons in [[FOnline: Reloaded]] are divided | '''Weapons''' in [[FOnline: Reloaded]] are divided into six categories which correspond to the skill required to master their use: | ||
*'''[[Small Guns]]''' | |||
*'''[[Big Guns]]''' | |||
*'''[[Energy Weapons|Energy Weapons]]''' | |||
*'''[[Melee Weapons]]''' | |||
*'''[[Unarmed]] + [[:Category:Unarmed-Class Weapons|Weapons]]''' | |||
*'''[[Throwing|Throwing Weapons]]''' | |||
== Repairing == | |||
The condition of most of your weapons will deteriorate as you use them; for more information, see [[Deterioration|the article on deterioration]]. | |||
== Disassembling == | |||
Weapons and | Weapons and armor can be disassembled through the use of the [[science]] skill on an item in your inventory. Disassembling items gives you 20 experience points per item and if your [[science]] skill is sufficiently high, it may also yield [[resources]]. |
Revision as of 06:19, 15 February 2016
Weapons in FOnline: Reloaded are divided into six categories which correspond to the skill required to master their use:
Repairing
The condition of most of your weapons will deteriorate as you use them; for more information, see the article on deterioration.
Disassembling
Weapons and armor can be disassembled through the use of the science skill on an item in your inventory. Disassembling items gives you 20 experience points per item and if your science skill is sufficiently high, it may also yield resources.