Weapons: Difference between revisions

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#REDIRECT[[:Category:Weapons]]
Weapons in [[FOnline: Reloaded]] are divided, like in the original [[Fallout]], in six skills:
* '''[[Small Guns]]'''
* '''[[Big Guns]]'''
* '''[[Energy Weapons|Energy Weapons]]'''
* '''[[Melee Weapons]]'''
* '''[[Unarmed]] + [[:Category:Unarmed-Class Weapons|Weapons]]'''
* '''[[Throwing|Throwing Weapons]]'''
 
The more you are competent in a skill, the more you will be efficient with a weapon that is related to this skill.
 
=== Repairing ===
Weapons deteriorate when you use them. For info about weapon wearing out and fixing weapons, see [[Deterioration]] article.
 
=== Disassembling Weapons ===
Weapons and armors can be disassembled for 20xp by using the [[science]] skill on the weapon in your inventory. By disassembling, you can also get some crafting materials that are needed to craft this weapon. Good [[science]] skill is required to get anything.

Revision as of 06:12, 15 February 2016

Weapons in FOnline: Reloaded are divided, like in the original Fallout, in six skills:

The more you are competent in a skill, the more you will be efficient with a weapon that is related to this skill.

Repairing

Weapons deteriorate when you use them. For info about weapon wearing out and fixing weapons, see Deterioration article.

Disassembling Weapons

Weapons and armors can be disassembled for 20xp by using the science skill on the weapon in your inventory. By disassembling, you can also get some crafting materials that are needed to craft this weapon. Good science skill is required to get anything.