Melchior's Pets
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Melchior's Pets | ||||||||||||
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A typical encounter with Melchior's Pets might involve these: | ||||||||||||
Critter | Ghoul | Deathclaw | Nightkin | Fire Gecko | Centaur | Floater | ||||||
Hit Points | 200 | 200 | 200 | 200 | 200 | 200 | ||||||
Weapon | Hunting Rifle | Claw | Laser Rifle | Fire | Bite Poison Radiation |
Bite Poison Radiation | ||||||
XP | 300 | 300 | 300 | 300 | 300 | 300 | ||||||
Note | Very dangerous | Very dangerous | Very dangerous | Very dangerous, has very high resistance to fire. | Very dangerous, often does crit damage | Often crits eyes, does knockdowns and weapon drops |
Melchior's Pets is a caravan encounter in which a Nightkin named Melchior leads a group of various pets to attack the player and their group.
This group is one of the more difficult Caravan Encounters that can be found on some caravan runs, mostly in the desert. It can also be encountered on independent player runs with three or more players traveling together, over level 9.
NOTE: As with all Group Encounters, the number of hostiles varies and is not limited to what is shown here. It scales to the party size of the players or caravan.