Factions: Difference between revisions
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Player-driven factions are gangs. They have a [[base]] and a [[faction name]], and they use it to seize [[Town Control]] of a town or simply to share the same hideout. | Player-driven factions are gangs. They have a [[base]] and a [[faction name]], and they use it to seize [[Town Control]] of a town or simply to share the same hideout. | ||
The player-driven factions list is on the [[Player-driven factions]] article. | The player-driven factions list is on the [[Player-driven factions|Player-Driven Factions]] article. | ||
== NPC Factions == | == NPC Factions == | ||
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NPC factions are official, like the [[Vault City]] faction or the [[Enclave faction]]. Joining one of them is useful, because you will be able to meet instructors for '''[[professions]]''', and to make some private [[quests]]. But you won't be able to be in a player-driven faction until you resign from your current one. You can join and leave a faction freely, but (unlike player-driven factions) it will affect your [[reputation]], so be careful. | NPC factions are official, like the [[Vault City]] faction or the [[Enclave faction]]. Joining one of them is useful, because you will be able to meet instructors for '''[[professions]]''', and to make some private [[quests]]. But you won't be able to be in a player-driven faction until you resign from your current one. You can join and leave a faction freely, but (unlike player-driven factions) it will affect your [[reputation]], so be careful. | ||
See the [[NPC-driven factions]] category for more details. | See the [[NPC-driven factions|NPC-Driven Factions]] category for more details. | ||
{|width="90%" align="center" | {|width="90%" align="center" | ||
|align="center"|''[[NPC-driven factions]]'' | |align="center"|''[[NPC-driven factions|NPC Factions]]'' | ||
|align="center"|''[[Player-driven factions]]'' | |align="center"|''[[Player-driven factions|Player Factions]]'' | ||
|align="center"|''[[Bases]]'' | |align="center"|''[[Bases]]'' | ||
|align="center"|''[[Town Control]]'' | |align="center"|''[[Town Control]]'' | ||
Revision as of 00:48, 11 March 2017
Factions in FOnline: Reloaded are communities. They are divided in two groups, NPC-driven and player-driven. Your character can only be in one faction at a time, either a player one or a NPC one.
Player Factions
Player-driven factions are gangs. They have a base and a faction name, and they use it to seize Town Control of a town or simply to share the same hideout.
The player-driven factions list is on the Player-Driven Factions article.
NPC Factions
NPC factions are official, like the Vault City faction or the Enclave faction. Joining one of them is useful, because you will be able to meet instructors for professions, and to make some private quests. But you won't be able to be in a player-driven faction until you resign from your current one. You can join and leave a faction freely, but (unlike player-driven factions) it will affect your reputation, so be careful.
See the NPC-Driven Factions category for more details.
| NPC Factions | Player Factions | Bases | Town Control | Reputation |
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