Power Armor: Difference between revisions
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== Obtaining == | == Obtaining == | ||
*From magic lockers in [ | *From magic lockers in [[New Reno]] and [[Warehouse]] with a 2% chance to spawn. | ||
*From | *From The Military Bunker [[special encounter]] | ||
'''Note:''' You might get a [[Systolic Motivator]] when you dismantle power armor. | '''Note:''' You might get a [[Systolic Motivator]] when you dismantle power armor. | ||
Revision as of 14:09, 28 December 2015
| Power Armor | ||
|---|---|---|
|
[[File:{{{worn}}}]] | |
| A self-contained suit of advanced technology armor. Powered by a micro-fusion reactor, with enough fuel to last a hundred years. | ||
| AC Bonus | 25 for body | |
| Crit chance mod | {{{critcm}}} | |
| Crit power mod | {{{сritpm}}} | |
| Damage Type | Damage Threshold | Damage Resistance |
| Normal | 12 | 40% |
| Laser | 18 | 80% |
| Fire | 12 | 60% |
| Plasma | 10 | 40% |
| Electrical | 12 | 40% |
| Explode | 20 | 50% |
| Possible buffs for Armors | ||
| Deterioration | Yes | |
| Weight | 38555 grams | |
| Base Price | 60000 caps | |
A standard issue T-51b power armor. A powered suit for military applications, it is fitted with a Micro Fusion Pack which generates energy for almost a century.
Obtaining
- From magic lockers in New Reno and Warehouse with a 2% chance to spawn.
- From The Military Bunker special encounter
Note: You might get a Systolic Motivator when you dismantle power armor.
