Blueprints: Difference between revisions

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== Obtaining Blueprints ==
== Obtaining Blueprints ==
* You can occasionally find [[footlockers]] in [[random encounters]] on city ruins terrain, some of which can be trapped. Opening these usually requires a high [[lockpick]] skill and may contain items ranging from a worthless [[Junk]] to blueprints. Some of them are more difficult to pick open than others.
*You can occasionally find [[footlockers]] in [[random encounters]] on city ruins terrain, some of which can be trapped. Opening these usually requires a high [[lockpick]] skill and may contain items ranging from a worthless [[Junk]] to blueprints. Some of them are more difficult to pick open than others.
* There are [[Quests|quests]] that may give blueprints as reward for your efforts.
*There are [[Quests|quests]] that may give blueprints as reward for your efforts.
* Trade with other players.
*Trade with other players.
* Blueprints can now be purchased from certain NPC merchants via dialogue.
*Blueprints can now be purchased from certain NPC merchants via dialogue.


== Available for Caps via Dialogue ==
== Available for Caps via Dialogue ==
* Blueprints for Armor - [[Rondo]]
*Blueprints for Armor - [[Rondo]]
* Blueprints for Drugs - [[Renesco]], the Pharmacist at [[New Reno]] Commercial Street
*Blueprints for Drugs - [[Renesco]], the Pharmacist at [[New Reno]] Commercial Street
* Some medical blueprints - ([[Stimpak]], [[Super Stimpak]], [[Rad-X]], [[RadAway]], [[Needler Pistol]]) - [[Dr Jubilee]]
*Some medical blueprints - ([[Stimpak]], [[Super Stimpak]], [[Rad-X]], [[RadAway]], [[Needler Pistol]]) - [[Dr Jubilee]]
* Blueprints for Explosives - [[Zaius]]
*Blueprints for Explosives - [[Zaius]]
* Blueprints for Small Guns & Big Guns - [[Jacob]]
*Blueprints for Small Guns & Big Guns - [[Jacob]]
* Blueprints for Energy Weapons - [[Ralph]]
*Blueprints for Energy Weapons - [[Ralph]]


== Uses ==
== Uses ==
Blueprints are required to craft most higher-tier equipment. Consuming them will permanently add those items to your [[Fix-Boy|fix-boy]], provided you have the second level of the required [[Professions|professions]]. A blueprint is a single use item and will disappear after use.
Blueprints are required to craft most higher-tier equipment. Consuming them will permanently add those items to your [[Fix-Boy|fix-boy]], provided you have the second level of the required [[Professions|professions]]. A blueprint is a single use item and will disappear after use.


[[Category:Crafting tools]][[Category:Blueprints]]
[[Category:Blueprints]]

Revision as of 15:05, 1 May 2015

Blueprints.

Manufacturing plans for a weapon, drug or armor. All blueprints look the same, mousing over them will display what they are for.

Obtaining Blueprints

  • You can occasionally find footlockers in random encounters on city ruins terrain, some of which can be trapped. Opening these usually requires a high lockpick skill and may contain items ranging from a worthless Junk to blueprints. Some of them are more difficult to pick open than others.
  • There are quests that may give blueprints as reward for your efforts.
  • Trade with other players.
  • Blueprints can now be purchased from certain NPC merchants via dialogue.

Available for Caps via Dialogue

Uses

Blueprints are required to craft most higher-tier equipment. Consuming them will permanently add those items to your fix-boy, provided you have the second level of the required professions. A blueprint is a single use item and will disappear after use.