RadAway

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RadAway
A chemical solution that bonds with radiation particles and passes them through your system. Takes time to work.
Effects -25 to Radiation level
-50 to Rads in 10 mins
-75 to Rads in 20 mins
Duration 30 RT minutes
After none
Addiction n/a
Weight 53 grams
Base Price 300 Caps
Crafting Table
x 1
Requirements Profession: Doctor: 2
Blueprints Yes
Resources 1 x
1 x
2 x
Tools Medical Terminal
XP 90 info maybe outdated

Managing your radiation level is important while traveling throughout the wasteland. There are places that have deadly levels of radiation, so you'll need to understand how Rad-X and RadAway work. Taken together, you can survive almost anywhere if you monitor your situation. Neglected, radiation levels can reduce you to a melting puddle of goo. If you want to explore Glow, then you'll need plenty of both of these Drugs. If you find the Ruined Military Bunker, someone will be subject to massive doses of radiation just trying to get the lights on and the elevator working. Want to level up by hunting monsters like Aliens in the desert? Better go prepared. So here are the details...

About RadAway

While Rad-X is taken prior to exposure as a preventative measure, RadAway is taken after exposure to reduce a Character's current radiation level.

Injecting a RadAway will drop a Character's rad level by 25 rads immediately (assuming his radiation level is 25 or higher), but can do a total of 150 points (max) of rad reduction over time, which equals 8.33% on the Radiated pop-up. You have to wait and pay attention to the message box to notice the additional two reductions when they happen at 10 RT minute intervals. The second reduction drops your rad level by up to 50 more rads, and the third by another 75 rads max, spanning 20 RT minutes.

Two RadAway doses can be working concurrently, and each one will be on its own timer. These timers do not show anywhere though, and are not obvious on-screen. For best results, check the clock when you use RadAway, and don't use additional doses too quickly, but wait some time for the prior dose(s) to work. (Taking a 3rd RadAway while you already have two RadAway timers active, might cancel one of the existing timers, and thus you cheat yourself out of much of a RadAway's benefit.)

NOTE: If you are radiated at all, you'll know when you have taken a subsequent dose too soon, as you will not see any immediate reduction. Sometimes people panic and take their next dose too soon, and they end up causing themselves a worse problem. Stay cool, and watch the text box for a evidence your RadAway is working in 10-minute intervals.

You can buy the blueprint from Doc Jubilee in Shady Sands for 6k Caps.

More Info

  • The effects of RadAway are temporary, as with any Drugs
  • RadAway reduces radiation over time, in 3 timed intervals
  • Rad resistance is capped at 95% on all characters
  • Minor radiation levels are indicated on your character screen
  • If your radiation level reaches 3%, it shows on-screen
  • If your radiation level reaches 10%, your SPECIAL is reduced by one point
  • Your SPECIAL is reduced by one more point for every additional 10% of radiation

See Also

Other Drugs * - Can be crafted
None Requirements Beer · Fruit · Weak Healing Powder · Healing Powder* · Nuka-Cola* · Cigarettes*
Profession: Doctor 1 Antidote
Profession: Doctor 2 Stimpak · Super Stimpak · RadAway · Rad-X · Mentats · Buffout · Jet · Psycho
Rare Drugs Hypo · Cookie · Drug Antidote