Bonehead: Difference between revisions

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{{Template:Trait|name=Bonehead|image=Bonehead_Trait.PNG|Benefit=Better [[critical hit]] resistance|Penalty=-1 to [[Intelligence]]}}
{{Template:Trait|name=Bonehead|image=Bonehead_Trait.PNG|Benefit=-10% chance to take [[critical hit]]s |Penalty=-1 to [[Intelligence]]}}


''A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.''
''A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.''

Latest revision as of 03:12, 26 January 2021

Trait
Bonehead
Benefit -10% chance to take critical hits
Penalty -1 to Intelligence

A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.

Bonehead imposes a -10 penalty on the attacker's critical hit roll whenever the head or eyes of a player who has the trait are targeted.

The effect is that the critical hits reaching one's head/eyes are less powerful if the person has the Bonehead trait than they would have been otherwise.

Note: Man of Steel does the same thing, but for all incoming damage, not just head/eyes, and so the effects of both will stack for -20 to enemy's crit power when head or eyes are hit.

Note: The trait does not affect the attacker's critical hit chance.

Other Traits
Fast Metabolism · Bruiser · One Hander · Finesse · Kamikaze · Heavy Handed · Fast Shot · Bloody Mess · Jinxed · Good Natured · Chem Reliant · Bonehead · Skilled · Loner