Bonehead: Difference between revisions
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{{Template:Trait|name=Bonehead|image=Bonehead_Trait.PNG|Benefit= | {{Template:Trait|name=Bonehead|image=Bonehead_Trait.PNG|Benefit=-10% chance to take [[critical hit]]s |Penalty=-1 to [[Intelligence]]}} | ||
''A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.'' | ''A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.'' |
Latest revision as of 03:12, 26 January 2021
Trait Bonehead | |
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Benefit | -10% chance to take critical hits |
Penalty | -1 to Intelligence |
A thicker than average cranium means you can shrug off hits to the head that would floor others. Unfortunately that doesn't leave much room up there.
Bonehead imposes a -10 penalty on the attacker's critical hit roll whenever the head or eyes of a player who has the trait are targeted.
The effect is that the critical hits reaching one's head/eyes are less powerful if the person has the Bonehead trait than they would have been otherwise.
Note: Man of Steel does the same thing, but for all incoming damage, not just head/eyes, and so the effects of both will stack for -20 to enemy's crit power when head or eyes are hit.
Note: The trait does not affect the attacker's critical hit chance.
Other Traits | ||
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Fast Metabolism · Bruiser · One Hander · Finesse · Kamikaze · Heavy Handed · Fast Shot · Bloody Mess · Jinxed · Good Natured · Chem Reliant · Bonehead · Skilled · Loner |