Dermal Impact Armor: Difference between revisions
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{{Implant}} | |||
[[File:Red_Module.gif|thumb|Dermal Impact Armor implant module.]] | [[File:Red_Module.gif|thumb|Dermal Impact Armor implant module.]] | ||
Getting this implant will permanently give the character a 4% increased resistance to Normal and Explode damage. | Getting this implant will permanently give the character a 4% increased resistance to Normal and Explode damage. |
Revision as of 01:55, 26 December 2013
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Effects | {{{effect}}} | |
Requirements | {{{req}}} | |
Weight | {{{weight}}} grams | |
Base price | {{{cost}}} caps |
Getting this implant will permanently give the character a 4% increased resistance to Normal and Explode damage.
Surgery Requirements
Dr Fung in San Francisco is able to perform implant operations. In order to do that (for each operation), he needs:
- An implant module for a particular augmentation
- A suit of Combat Armor
- 100k bottle caps
Only one modification can be implanted at per operation. A character is able to have all modifications installed. Implants are a permanent modification of the character and cannot be lost or transferred in any way.
Obtaining Implants
To acquire implant modules you must fight high level dungeon bosses. (more info about dungeons coming soon!)