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He ''can'' give you a [[Boneyard Guard|free and permanent boost]] to a fighting skill of your choice. Read the dialogue options to match which one is for which skill: [[Small Guns]], [[Big Guns]], [[Energy Weapons]], or [[Close Combat]]. This free bonus is only available while these skills are still minimal, so talk with Marshal early, ''before'' you're raised any combat skills.
He ''can'' give you a [[Boneyard Guard|free and permanent boost]] to a fighting skill of your choice. Read the dialogue options to match which one is for which skill: [[Small Guns]], [[Big Guns]], [[Energy Weapons]], or [[Close Combat]]. This free bonus is only available while these skills are still minimal, so talk with Marshal early, ''before'' you're raised any combat skills.


Marshal will talk with anyone anytime, as long as your combat skills are minimal. But after that, you need to boost a gun skill to get further dialogue.  
Marshal is picky - he doesn't talk with people who have minimal gun skills, except to offer his [[Boneyard Guard]] training. If you choose [[Close Combat]] though, he won't dialogue with you after that until you've raised one of your gun skills.  


==Quests Available==
==Quests Available==

Revision as of 21:35, 26 December 2020


Marshal
Marshal of the Gun Runners is a large well armed man. He has 265 hps and is wielding a .223 Pistol.
HP 265
Weapon .223 Pistol
Location Gun Runners
Quests Deliver the Gun Runners Package
Gun Runners Caravan Package
Training
Perks Boneyard Guard
Trading N/A
Other With enough reputation, talk with him about access to their advanced workbench.


One of the infamous Gun Runners. His duty is assigning delivery orders of valuable items to random people who happen to stroll through his office.

He has work for you, if you are so inclined, and completing the tasks properly will earn you some reputation with Gun Runners. With enough rep, you can talk with Marshal to get access to their Advanced Workbench.

Boneyard Guard

He can give you a free and permanent boost to a fighting skill of your choice. Read the dialogue options to match which one is for which skill: Small Guns, Big Guns, Energy Weapons, or Close Combat. This free bonus is only available while these skills are still minimal, so talk with Marshal early, before you're raised any combat skills.

Marshal is picky - he doesn't talk with people who have minimal gun skills, except to offer his Boneyard Guard training. If you choose Close Combat though, he won't dialogue with you after that until you've raised one of your gun skills.

Quests Available