Nemean Armor: Difference between revisions
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|image=Green_Module.gif | |image=Green_Module.gif | ||
|desc=A green implant module. | |desc=A green implant module. | ||
|effect=Permanent + | |effect=Permanent +20 [[Hit Points]] (Level 30)<br />Permanent +20 [[Hit Points]] (Level 40) | ||
|req=Levels 30 | |req=Surgery at [[Levels|Level]] 30 or higher<br>Second surgery at [[Levels|Level]] 40 or higher | ||
|weight=0 | |weight=0 | ||
|cost=todo | |cost=todo | ||
}} | }} | ||
Getting this implant will permanently give the | Getting this implant will permanently give the [[Character]] +20 maximum [[Hit Points]]. Any [[Character]] can get up to two of these implants, so getting them both will give the [[Character]] a total of +40 maximum [[Hit Points]]. | ||
==Surgery Requirements== | ==Surgery Requirements== | ||
[[Dr Fung]] in [[San Francisco]] is able to perform | [[Dr Fung]] in [[San Francisco]] is able to perform the necessary surgical operations. In order to do that, he needs the following, for each operation: | ||
* An [[Implants|implant]] module for a particular augmentation | * An [[Implants|implant]] module for a particular augmentation | ||
* A suit of [[Combat Armor]] | * A suit of [[Combat Armor]] (can be partially worn) | ||
* 100k bottle | * 100k bottle [[Caps]] | ||
* The patient/recipient must be at least [[Levels|Level]] 30 to receive the first one, and 40 to receive a second. | |||
Only one | Only one module can be implanted per surgical operation. Any [[Character]] can have all of the SPECIAL implants installed, plus two each of the "combat implants" (Nemean, [[Dermal Impact Armor|Dermal]], and [[Phoenix Armor Implants|Phoenix]]). All implants are a permanent modification of the character and cannot be lost or transferred in any way. | ||
'''NOTE''': Implants are lost if you [[Reroll]] a [[Character]], so make that decision carefully. | |||
==Obtaining Implants== | ==Obtaining Implants== | ||
*GM auctions and player trades | |||
*[[Dayglow]] | |||
{{NavboxImplants}} | {{NavboxImplants}} | ||
[[Category:Implants]] | [[Category:Implants]] |
Revision as of 05:19, 17 February 2020
Nemean Armor Implant Module | ||
---|---|---|
A green implant module. | ||
Effects | Permanent +20 Hit Points (Level 30) Permanent +20 Hit Points (Level 40) | |
Requirements | Surgery at Level 30 or higher Second surgery at Level 40 or higher | |
Weight | 0 grams | |
Base price | todo caps |
Getting this implant will permanently give the Character +20 maximum Hit Points. Any Character can get up to two of these implants, so getting them both will give the Character a total of +40 maximum Hit Points.
Surgery Requirements
Dr Fung in San Francisco is able to perform the necessary surgical operations. In order to do that, he needs the following, for each operation:
- An implant module for a particular augmentation
- A suit of Combat Armor (can be partially worn)
- 100k bottle Caps
- The patient/recipient must be at least Level 30 to receive the first one, and 40 to receive a second.
Only one module can be implanted per surgical operation. Any Character can have all of the SPECIAL implants installed, plus two each of the "combat implants" (Nemean, Dermal, and Phoenix). All implants are a permanent modification of the character and cannot be lost or transferred in any way.
NOTE: Implants are lost if you Reroll a Character, so make that decision carefully.
Obtaining Implants
- GM auctions and player trades
Other Implants (Implants temporarily disabled) | ||
---|---|---|
Basic Implants | Dermal Impact Armor · Phoenix Armor Implants · Nemean Armor(1) | |
SPECIAL Basic Implants | Hypertrophy Accelerator · Optics Enhancer · Nociception Regulator · Empathy Synthesizer · Logic Co-Processor · Reflex Booster · Probability Calculator | |
Advanced Implants | Dermal Impact Assault Enhancement · Phoenix Assault Enhancement · Nemean Armor(2) |