Probability Calculator: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 23: | Line 23: | ||
==Obtaining Implants== | ==Obtaining Implants== | ||
-GM auctions. | |||
-Special encounters | |||
-From [[New Reno]],[[Warehouse]] and [[Glow]] magic locker with a 2% chance to spawn. | |||
==See Also== | ==See Also== |
Revision as of 14:14, 28 January 2016
Probability Calculator Implant Module | ||
---|---|---|
A blue implant module. | ||
Effects | Permanent +1 to Luck | |
Requirements | Level 30, surgery | |
Weight | 0 grams | |
Base price | todo caps |
Getting this implant will permanently give the character +1 to Luck.
Note: Each SPECIAL stat is limited to 10 so using an implant to try to go over 10 will not work.
Surgery Requirements
Dr Fung in San Francisco is able to perform implant operations. In order to do that (for each operation), he needs:
- An implant module for a particular augmentation
- A suit of Combat Armor
- 100k bottle caps
Only one modification can be implanted at per operation. A character is able to have all modifications installed. Implants are a permanent modification of the character and cannot be lost or transferred in any way.
Obtaining Implants
-GM auctions.
-Special encounters
-From New Reno,Warehouse and Glow magic locker with a 2% chance to spawn.