Slaverun: Difference between revisions
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It is available to [[ | It is available to [[slavery|Slavers]] with better than 160 [[reputation]] with [[Slaver's Guild]]. | ||
This job does not require enslaving, but you help NPC slavers to deal with hostiles. Ask [[Metzger]], tell him you have "Big Plans". | This job does not require enslaving, but you help NPC slavers to deal with hostiles. Ask [[Metzger]], tell him you have "Big Plans". |
Revision as of 18:04, 3 November 2013
It is available to Slavers with better than 160 reputation with Slaver's Guild.
This job does not require enslaving, but you help NPC slavers to deal with hostiles. Ask Metzger, tell him you have "Big Plans".
Note: This job is repeatable.
Slaverun types
- A tribal camp
- A house full of junkies
- A resting caravan
Requirements
- Level 18.
- Reputation with Slaver's Guild 160 or better.
Rewards on success
- Your reputation with Slaver's Guild is decreased to 150.
- 800 xp.
- Varying amount of caps depending on the slaverun difficulty, if slavers die in combat. (between 1-10k)
- A tribal camp ( 3xRope, 3xKnife, Melee weapons from defenders. )
- A house full of junkies ( Jet, Beer, Booze, Rock from defenders. )
- A resting caravan ( Metal Armor, Leather Jacket, Shotgun, Pipe Rifle and some ammo from defenders. )
Rewards on fail
- -120 reputation with Slaver's Guild.