Turbo Plasma Rifle: Difference between revisions
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(Info about +10 crit roll) |
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The turbo plasma rifle requires a [[Turbo Plasma Capacitor]]. | The turbo plasma rifle requires a [[Turbo Plasma Capacitor]]. | ||
* This may no longer be required as you can only find turbo plasma rifles and can no longer craft them. | * This may no longer be required as you can only find turbo plasma rifles and can no longer craft them. | ||
'''Note:''' [[Turbo Plasma Rifle]] has now +10 crit roll. | |||
==See Also== | ==See Also== |
Revision as of 07:52, 10 February 2014
Turbo Plasma Rifle | ||
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A modified Winchester P94 plasma rifle. The plasma bolt chamber has been hotwired to accelerate the bolt formation process. | ||
Damage | 50 - 70 | |
Single | AP: 4, Range: 35 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Plasma | |
Weapon Perk | None | |
Ammo | Micro Fusion Cells | |
Ammo capacity | 10 | |
Strength required | 6 | |
Type | Two-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 6350 grams | |
Base price | 10090 caps |
A modified Winchester P94 plasma rifle. The plasma bolt chamber has been hotwired to accelerate the bolt formation process.
The turbo plasma rifle requires a Turbo Plasma Capacitor.
- This may no longer be required as you can only find turbo plasma rifles and can no longer craft them.
Note: Turbo Plasma Rifle has now +10 crit roll.