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A lock, quite standard for this environment.
Primary Use Locking containers
Alternate Use Locking vehicles
Weight 5443 grams
Base Price 754 caps

Crafting Table
Lock.gif x 1
Requirements None
Blueprints No
Resources 1 x Flint.gif
5 x Metal trash2.gif
Tools Sttable.gif or Adv workbench.png
XP 200 info maybe outdated

A lock is a tool that can be used to lock lockers, doors, and Vehicles.

Place the lock in your active slot and Use it on what you want to lock.

Note: Lockpick skill (of the character that crafted the lock) determines the minimum lockpick skill required to lockpick the locked item. Example: If a player with Lockpick skill 150% locks a door, that lock can only be picked by another player with minimum Lockpick skill of 150% (counting whatever bonus is from tools).

Note: Open a container before locking it. Make sure what you're trying to lock is not closed when you "use on" the lock.

When locking vehicle doors with a lock info and update need to be checked.


You can reset locks on a lockpicked vehicle by using a Lock item on the vehicle, which produces a new key (with a new key number). This resets both of that vehicle's locks to the new key.

See Also