Dynamite: Difference between revisions
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(Created page with "{{Weapon |name=Dynamite |desc=A high explosive, consisting of nitroglycerin mixed with the absorbent substance kiselguhr. Includes a timer. |image=dynamit |dmgmin=todo |dmgmax...") |
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|reqs=[[Profession: Demolition Expert]]: 2 <br>[[Blueprints]]<br> | |reqs=[[Profession: Demolition Expert]]: 2 <br>[[Blueprints]]<br> | ||
|res=6 x [[File:gunpowder2.gif|link=Advanced Gunpowder]] and<br> | |res=6 x [[File:gunpowder2.gif|link=Advanced Gunpowder]] and<br> | ||
1 x [[File:PartsOfADetonator.gif|Parts of a detonator]]<br> | 1 x [[File:PartsOfADetonator.gif|link=Parts of a detonator]]<br> | ||
|tools=[[File:adv_workbench.png|link=Advanced Workbench]] | |tools=[[File:adv_workbench.png|link=Advanced Workbench]] | ||
|xp=153 | |xp=153 | ||
Revision as of 23:09, 22 September 2013
| Dynamite | ||
|---|---|---|
| ||
| A high explosive, consisting of nitroglycerin mixed with the absorbent substance kiselguhr. Includes a timer. | ||
| Damage | todo - todo | |
| Single | 3 | |
| Aimed Attack | Yes. Single AP +1(2) AP | |
| n/a | ||
| n/a | ||
| Damage type | Explode | |
| Weapon Perk | None | |
| Ammo | None | |
| Ammo capacity | 0 | |
| Strength required | None | |
| Type | Single-handed | |
| Possible buffs for Weapons | ||
| Deterioration | {{{deterioration}}} | |
| Weight | 2267 grams | |
| Base price | 1530 caps | |
| Crafting Table | |
|---|---|
| File:Dynamit x 1 | |
| Requirements | Profession: Demolition Expert: 2 Blueprints |
| Blueprints | No |
| Resources | 6 x and |
| Tools |
|
| XP | 153 info maybe outdated |
Dynamite is a very powerful explosive. The damage that dynamite can cause is dependent on your Traps skill; the higher the skill, the higher the damage. The Demolition Expert perk also raises its damage.
The blast radius of dynamite is 3 hexes (not including hex that the dynamite is on), and goes through walls and other obstacles.
If one successfully disarms a stick of dynamite, they will receive 50 xp. Though, most of the time, trying to disarm dynamite will only cause it to blow up.
If dynamite blows up inside a person's inventory, they will automatically die and have a respawn cooldown of 8 minutes.
Note: Timers are set in real-world seconds and not in-game minutes.



