Leather Armor Mark II: Difference between revisions
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==Uses== | |||
It offers some defence against [[Small Guns]], [[Melee]], [[Unarmed]], [[Energy Weapons]], [[Fire]], and [[Explode]]. | It offers some defence against [[Small Guns]], [[Melee]], [[Unarmed]], [[Energy Weapons]], [[Fire]], and [[Explode]]. | ||
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== Obtaining == | == Obtaining == | ||
* [[Craft]] it (you must have [[Armorer]] profession). | * [[Craft]] it. (you must have [[Armorer]] profession). | ||
* | * Purchase from one of the many [[Merchants]] in the wastes. | ||
[[Category:Armors]] | [[Category:Armors]] | ||
[[Category:Craftable Items]] | [[Category:Craftable Items]] | ||
[[Category:Profession: Armorer 1]] | [[Category:Profession: Armorer 1]] | ||
Revision as of 21:30, 20 December 2013
| Leather Armor Mark II | ||
|---|---|---|
|
[[File:{{{worn}}}]] | |
| An enhanced version of the basic leather armor with extra layers of protection. Finely crafted from tanned brahmin hide. | ||
| AC Bonus | -10 for body | |
| Crit chance mod | {{{critcm}}} | |
| Crit power mod | {{{сritpm}}} | |
| Damage Type | Damage Threshold | Damage Resistance |
| Normal | 4 | 30% |
| Laser | 0 | 20% |
| Fire | 4 | 35% |
| Plasma | 0 | 10% |
| Electrical | 1 | 40% |
| Explode | 4 | 35% |
| Possible buffs for Armors | ||
| Deterioration | Yes | |
| Weight | 4535 grams | |
| Base Price | 910 caps | |
| Crafting Table | |
|---|---|
| File:Ltharmr2 x 1 | |
| Requirements | Profession: Armorer: 1 |
| Blueprints | No |
| Resources | 1 x Leather Armor and2 x Golden Gecko Pelt 1 x Brahmin Hide |
| Tools | Workbench |
| XP | 120 info maybe outdated |
Uses
It offers some defence against Small Guns, Melee, Unarmed, Energy Weapons, Fire, and Explode.
It is possible to Sneak in this armor.



