10mm Pistol: Difference between revisions
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Prof. Torr (talk | contribs) (Reworded the article; removed outdated information and trivia unrelated to the game.) |
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The '''10mm Pistol''' is a one-handed [[small gun]]. It can be loaded with either the [[10mm JHP]] or [[10mm AP]] ammunition. | The '''10mm Pistol''' is a one-handed [[small gun]]. It is semi-automatic, and fires with moderate damage. More than that of the [[9mm Mauser]], but less than that of a [[Desert Eagle]]. It can be loaded with either the [[10mm JHP]] or [[10mm AP]] ammunition. | ||
==Obtaining== | |||
*Looting from low-level enemies like Raiders, Marauders, Vipers, and Jackals. | |||
*Crafting one. | |||
*Buying one from a [[Small Guns]] merchant. | |||
[[Category:Ammunition]] | [[Category:Ammunition]] |
Revision as of 22:53, 9 July 2017
10mm Pistol | ||
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A Colt 6520 10mm autoloading pistol. Each pull of the trigger will automatically reload the firearm until the magazine is empty. Single shot only, using the powerful 10mm round. | ||
Damage | 8 - 15 | |
Single | AP: 4, Range: 25 | |
Aimed Attack | Yes. Single AP +1(2) AP | |
n/a | ||
n/a | ||
Damage type | Normal | |
Weapon Perk | None | |
Ammo | 10mm JHP or 10mm AP | |
Ammo capacity | 12 | |
Strength required | 3 | |
Type | Single-handed | |
Possible buffs for Weapons | ||
Deterioration | {{{deterioration}}} | |
Weight | 1360 grams | |
Base price | 170 caps |
Crafting Table | |
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File:Pistol x 1 | |
Requirements | |
Blueprints | No |
Resources | 1 x 5 x 1 x |
Tools | or |
XP | 150 info maybe outdated |
The 10mm Pistol is a one-handed small gun. It is semi-automatic, and fires with moderate damage. More than that of the 9mm Mauser, but less than that of a Desert Eagle. It can be loaded with either the 10mm JHP or 10mm AP ammunition.
Obtaining
- Looting from low-level enemies like Raiders, Marauders, Vipers, and Jackals.
- Crafting one.
- Buying one from a Small Guns merchant.