Bruiser: Difference between revisions

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{{Trait|name=Bruiser|image=Bruiser.gif|Benefit=+4 to [[Strength]],  doubled base [[Unarmed|melee]] [[damage]]|Penalty=-2 to maximum [[action points]].
{{Trait|name=Bruiser|image=Bruiser.gif|Benefit=+4 to [[Strength]]<br>Doubled base [[Unarmed|melee]] [[damage]]|Penalty=-2 to maximum [[Action Points]].
}}''A little slower, but a little bigger.  You may not hit as often, but they will feel it when you do!  Your total number of [[action points]] is lowered, but your [[Strength]] increases, and your base [[Unarmed|melee]] [[damage]] doubles.''
}}''A little slower, but a little bigger.  You may not hit as often, but they will feel it when you do!  Your total number of [[Action Points]] is lowered, but your [[Strength]] increases, and your base [[Unarmed|melee]] [[damage]] doubles.''  


 
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'''Note:''' Your base [[Unarmed|melee]] [[damage]] increases only if your [[Strength]] is equal to or higher than 7.
 
 
 
[[Category:Traits]]

Latest revision as of 02:53, 26 January 2021

Trait
Bruiser
Benefit +4 to Strength
Doubled base melee damage
Penalty -2 to maximum Action Points.

A little slower, but a little bigger. You may not hit as often, but they will feel it when you do! Your total number of Action Points is lowered, but your Strength increases, and your base melee damage doubles.

Other Traits
Fast Metabolism · Bruiser · One Hander · Finesse · Kamikaze · Heavy Handed · Fast Shot · Bloody Mess · Jinxed · Good Natured · Chem Reliant · Bonehead · Skilled · Loner