Build Advice: Perks: Difference between revisions
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{{Guide | {{Guide | ||
| name = Build Advice | | name = Build Advice | ||
| image = | | image = Icon-Guide2.PNG | ||
| description = Forget the builds you used in Fallout 2. The builds in this game are different. | | description = Forget the builds you used in Fallout 2. The builds in this game are different. | ||
| status = | | season = 3 | ||
| complete = | | status = Build template added | ||
| complete = 95% | |||
| authors = [[User:Henry|Henry]] | | authors = [[User:Henry|Henry]] | ||
| chapter = Perks | | chapter = Perks | ||
| chapters = [[Build Advice|Build Advice: Title Page]]<br>[[Build Advice: SPECIAL]]<br>[[Build Advice: Traits]]<br>[[Build Advice: Perks]]<br>[[Build Advice: Skills]]<br>[[Build Advice: Strong Explorer]]<br>[[ | | chapters = [[Build Advice|Build Advice: Title Page]]<br>[[Build Advice: SPECIAL]]<br>[[Build Advice: Traits]]<br>[[Build Advice: Perks]]<br>[[Build Advice: Skills]]<br>[[Build Advice: Conclusion]] | ||
| notes = [[Builds: Strong Explorer]]<br>[[Builds: Universal Soldier]]<br>[[Builds: Turbo Miner]]<br>[[Builds: A Leveling Build]]<br>[[Builds: Fire Leader]] | |||
}} | }} | ||
__NOTOC__ | |||
These are the 8 (or 6 if [[Skilled]]) regular, ''leveling'' perks you choose as your [[Character]] levels up. Not to be confused with [[Weapon_perks|Weapon Perks]] or [[Support Perks]]. | |||
==Key Perks== | ==Key Perks== | ||
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* At least one [[Lifegiver]] because [[Hit Points]] are that important. | * At least one [[Lifegiver]] because [[Hit Points]] are that important. | ||
* [[Even Tougher]] for tanks. Even some snipers use this one. | * [[Even Tougher]] for tanks. Even some snipers use this one. | ||
* [[Bonus Rate of | * [[Bonus Rate of Attack]] so you shoot (and punch) faster. | ||
==Avoid These Perks== | ==Avoid These Perks== | ||
* [[Weapon Handling]]. [[ST]]-related penalties to [[Hit Chance]] are offset with higher gun skill. | * [[Weapon Handling]]. [[ST]]-related penalties to [[Hit Chance]] are offset with higher gun skill. | ||
* | * '''Gambler''' (not documented) because [[Gambling]] is not working yet. | ||
* [[Ghost]] except for a dedicated sneak/spy/scout | |||
* All of the [[AC]] perks, unless you really want an [[Armor Class]] specialist: [[Livewire]], [[Dodger]] | |||
* [[Ghost]] | |||
* All of the [[AC]] perks, unless you really want an [[Armor Class]] specialist | |||
==For Tanky Characters== | ==For Tanky Characters== | ||
For treasure hunters and other [[PvE]] explorers, or even some [[PvP]] fighters: | For treasure hunters and other [[PvE]] explorers, or even some [[PvP]] fighters: | ||
* Level 3: [[Adrenaline Rush]] or [[Quick | * Level 3: [[Adrenaline Rush]] or [[Quick Pockets]] | ||
* Level 6: [[Toughness]] or [[Quick Pockets]] | * Level 6: [[Toughness]] or [[Quick Pockets]] | ||
* Level 9: [[Even Tougher]] | * Level 9: [[Even Tougher]] | ||
* Level 12: [[Lifegiver]] | * Level 12: [[Lifegiver]] | ||
* Level 15: [[Lifegiver]] or [[Man of Steel]] | * Level 15: [[Lifegiver]] or [[Man of Steel]] | ||
* Level 18: [[Bonus Rate of | * Level 18: [[Bonus Rate of Attack]] | ||
* Level 21: [[Action Boy]] or [[Bonus Ranged Damage]] | * Level 21: [[Action Boy]] or [[Bonus Ranged Damage]] | ||
* Level 24: [[Stonewall]] or [[More Ranged Damage]] | * Level 24: [[Stonewall]] or [[More Ranged Damage]] | ||
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* Level 9: [[Sharpshooter]] | * Level 9: [[Sharpshooter]] | ||
* Level 12: [[Better Criticals]] | * Level 12: [[Better Criticals]] | ||
* Level 15: [[ | * Level 15: [[Gain Luck]] from 8 to 10 | ||
* Level 18: [[Bonus Rate of | * Level 18: [[Bonus Rate of Attack]] | ||
==Other Fun Perks== | ==Other Fun Perks== | ||
Not mentioned above are some perks for builds that can be fun, like Sneakers, Pyromaniacs, Turn-Based builds, Throwers, Rocketeers, etc. Some are: | Not mentioned above are some perks for builds that can be fun, like Sneakers, Pyromaniacs, Turn-Based builds, Throwers, Rocketeers, etc. Some are: | ||
* [[Heave Ho!]] and [[Heave Ho!!]] | * [[Heave Ho!]] and [[Heave Ho!!]] | ||
* [[In Your Face!]] and | * Burn everything to ashes with [[Pyromaniac]] and an [[Incinerator]] | ||
* [[Silent Death]] | * Punch it with [[In Your Face!]] and [[Close Combat Master]] | ||
* Assassins choose [[Silent Death]], [[Silent Running]], and [[Ghost]] | |||
* If you like a little role-play, consider a combat medic and try [[Medic]] and [[Field Medic]]. | |||
This guide won't cover everything - there are many | This guide won't cover everything - there are many things you can experiment with later. For now, review the NavBox below, which shows all leveling perks in order. | ||
==Chapters== | |||
* Previous Chapter: [[Build Advice: Traits|About Traits]] | |||
* Next Chapter: [[Build Advice: Skills|About Skills]] | |||
{{Template:NavboxPerks}} | |||
[[Category:Guides]] | [[Category:Guides]] |
Latest revision as of 02:53, 4 January 2021
Build Advice | |
---|---|
Forget the builds you used in Fallout 2. The builds in this game are different. | |
Season | 3 |
Status | Build template added |
Completion | 95% |
Authors | Henry |
This Chapter | Perks |
More Chapters | Build Advice: Title Page Build Advice: SPECIAL Build Advice: Traits Build Advice: Perks Build Advice: Skills Build Advice: Conclusion |
Notes | Builds: Strong Explorer Builds: Universal Soldier Builds: Turbo Miner Builds: A Leveling Build Builds: Fire Leader |
These are the 8 (or 6 if Skilled) regular, leveling perks you choose as your Character levels up. Not to be confused with Weapon Perks or Support Perks.
Key Perks
Notice below that no matter which build type you choose, a few Perks are considered nearly mandatory for all characters. They include:
- At least one Lifegiver because Hit Points are that important.
- Even Tougher for tanks. Even some snipers use this one.
- Bonus Rate of Attack so you shoot (and punch) faster.
Avoid These Perks
- Weapon Handling. ST-related penalties to Hit Chance are offset with higher gun skill.
- Gambler (not documented) because Gambling is not working yet.
- Ghost except for a dedicated sneak/spy/scout
- All of the AC perks, unless you really want an Armor Class specialist: Livewire, Dodger
For Tanky Characters
For treasure hunters and other PvE explorers, or even some PvP fighters:
- Level 3: Adrenaline Rush or Quick Pockets
- Level 6: Toughness or Quick Pockets
- Level 9: Even Tougher
- Level 12: Lifegiver
- Level 15: Lifegiver or Man of Steel
- Level 18: Bonus Rate of Attack
- Level 21: Action Boy or Bonus Ranged Damage
- Level 24: Stonewall or More Ranged Damage
For Snipers
For a proper sniper, you should decide which gun you'll mainly use, check the weapon's range, and plan your snipers Sight accordingly. At the bare minimum, this means being able to see at least as far as your gun shoots, but it is advised to have Sight 1 or 2 hexes beyond that. Remember to account for Drugs when planning builds with such precision. Typical perks might be:
- Level 3: More Critical
- Level 6: Even More Criticals
- Level 9: Sharpshooter
- Level 12: Better Criticals
- Level 15: Gain Luck from 8 to 10
- Level 18: Bonus Rate of Attack
Other Fun Perks
Not mentioned above are some perks for builds that can be fun, like Sneakers, Pyromaniacs, Turn-Based builds, Throwers, Rocketeers, etc. Some are:
- Heave Ho! and Heave Ho!!
- Burn everything to ashes with Pyromaniac and an Incinerator
- Punch it with In Your Face! and Close Combat Master
- Assassins choose Silent Death, Silent Running, and Ghost
- If you like a little role-play, consider a combat medic and try Medic and Field Medic.
This guide won't cover everything - there are many things you can experiment with later. For now, review the NavBox below, which shows all leveling perks in order.
Chapters
- Previous Chapter: About Traits
- Next Chapter: About Skills
Other Perks | ||
---|---|---|
Required level 3 | More Critical · Quick Pockets · Adrenaline Rush · Quick Recovery · Weapon Handling | |
Required level 6 | In Your Face! · Even More Criticals · Silent Running · Toughness | |
Required level 9 | Sharpshooter · Pyromaniac · Close Combat Master · Even Tougher · Stonewall · Medic · Heave Ho! · Bonus Ranged Damage | |
Required level 12 | Lifegiver · Gain ST, PE, EN, CH, IN, AG, LK · Better Critical · Ghost · Action Boy | |
Required level 15 | Lifegiver · Dodger · Livewire · Man of Steel · Field Medic · Iron Limbs · Action Boy · Silent Death · More Ranged Damage | |
Required level 18 | Lifegiver · Dodger · Bonus Rate of Attack |