Build Advice: Perks: Difference between revisions

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| notes = [[Builds: Strong Explorer]]<br>[[Builds: Universal Soldier]]<br>[[Builds: Turbo Miner]]<br>[[Builds: A Leveling Build]]<br>[[Builds: Fire Leader]]
| notes = [[Builds: Strong Explorer]]<br>[[Builds: Universal Soldier]]<br>[[Builds: Turbo Miner]]<br>[[Builds: A Leveling Build]]<br>[[Builds: Fire Leader]]
}}
}}
__NOTOC__
These are the 8 (or 6 if [[Skilled]]) regular, ''leveling'' perks you choose as your [[Character]] levels up. Not to be confused with [[Weapon_perks|Weapon Perks]] or [[Support Perks]].


==Key Perks==
==Key Perks==
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==Avoid These Perks==
==Avoid These Perks==
* [[Weapon Handling]]. [[ST]]-related penalties to [[Hit Chance]] are offset with higher gun skill.
* [[Weapon Handling]]. [[ST]]-related penalties to [[Hit Chance]] are offset with higher gun skill.
* [[Gambler]] because [[Gambling]] is not working yet.
* '''Gambler''' (not documented) because [[Gambling]] is not working yet.
* [[Ghost]] except for a dedicated sneak/spy/scout
* [[Ghost]] except for a dedicated sneak/spy/scout
* All of the [[AC]] perks, unless you really want an [[Armor Class]] specialist: [[Livewire]], [[Dodger]]
* All of the [[AC]] perks, unless you really want an [[Armor Class]] specialist: [[Livewire]], [[Dodger]]
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Not mentioned above are some perks for builds that can be fun, like Sneakers, Pyromaniacs, Turn-Based builds, Throwers, Rocketeers, etc. Some are:
Not mentioned above are some perks for builds that can be fun, like Sneakers, Pyromaniacs, Turn-Based builds, Throwers, Rocketeers, etc. Some are:
* [[Heave Ho!]] and [[Heave Ho!!]]
* [[Heave Ho!]] and [[Heave Ho!!]]
* [[Pyromaniac]]
* Burn everything to ashes with [[Pyromaniac]] and an [[Incinerator]]
* [[In Your Face!]] and [[Close Combat Master]]
* Punch it with [[In Your Face!]] and [[Close Combat Master]]
* [[Silent Death]] and [[Silent Running]]
* Assassins choose [[Silent Death]], [[Silent Running]], and [[Ghost]]
* If you like a little role-play, consider a combat medic and try [[Medic]] and [[Field Medic]].


This guide won't cover everything - there are many thing you can experiment with later. For now, review the NavBox below, which shows all leveling perks in order.
This guide won't cover everything - there are many things you can experiment with later. For now, review the NavBox below, which shows all leveling perks in order.


==Chapters==
==Chapters==

Latest revision as of 02:53, 4 January 2021

Build Advice
Forget the builds you used in Fallout 2. The builds in this game are different.
Season 3
Status Build template added
Completion 95%
Authors Henry
This Chapter Perks
More Chapters Build Advice: Title Page
Build Advice: SPECIAL
Build Advice: Traits
Build Advice: Perks
Build Advice: Skills
Build Advice: Conclusion
Notes Builds: Strong Explorer
Builds: Universal Soldier
Builds: Turbo Miner
Builds: A Leveling Build
Builds: Fire Leader


These are the 8 (or 6 if Skilled) regular, leveling perks you choose as your Character levels up. Not to be confused with Weapon Perks or Support Perks.

Key Perks

Notice below that no matter which build type you choose, a few Perks are considered nearly mandatory for all characters. They include:

Avoid These Perks

For Tanky Characters

For treasure hunters and other PvE explorers, or even some PvP fighters:

For Snipers

For a proper sniper, you should decide which gun you'll mainly use, check the weapon's range, and plan your snipers Sight accordingly. At the bare minimum, this means being able to see at least as far as your gun shoots, but it is advised to have Sight 1 or 2 hexes beyond that. Remember to account for Drugs when planning builds with such precision. Typical perks might be:

Other Fun Perks

Not mentioned above are some perks for builds that can be fun, like Sneakers, Pyromaniacs, Turn-Based builds, Throwers, Rocketeers, etc. Some are:

This guide won't cover everything - there are many things you can experiment with later. For now, review the NavBox below, which shows all leveling perks in order.

Chapters

Other Perks
Required level 3 More Critical · Quick Pockets · Adrenaline Rush · Quick Recovery · Weapon Handling
Required level 6 In Your Face! · Even More Criticals · Silent Running · Toughness
Required level 9 Sharpshooter · Pyromaniac · Close Combat Master · Even Tougher · Stonewall · Medic · Heave Ho! · Bonus Ranged Damage
Required level 12 Lifegiver · Gain ST, PE, EN, CH, IN, AG, LK · Better Critical · Ghost · Action Boy
Required level 15 Lifegiver · Dodger · Livewire · Man of Steel · Field Medic · Iron Limbs · Action Boy · Silent Death · More Ranged Damage
Required level 18 Lifegiver · Dodger · Bonus Rate of Attack